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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,821online PAX96,636playing OCC3,859with players WIPED 3H527
MODModded traffic
Callsign

STF15269=

SteForceOne Part2

Online 5.83.165.189:25000 checked 8m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe28d agono schedule published
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does SteForceOne Part2 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry SteForceOne Part2: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does SteForceOne Part2 carry, and what do they mean?

Listed for the server browser to read, SteForceOne Part2 publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on SteForceOne Part2 on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does SteForceOne Part2 wipe?

Once a month is the wipe rate at SteForceOne Part2, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 2 hours.

Location and Status

Is SteForceOne Part2 up, and how does its uptime hold?

Right now SteForceOne Part2 is online. By its own uptime figure, the last restart was roughly 17 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.

Which Rust build is SteForceOne Part2 running?

Confirmed for SteForceOne Part2: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does SteForceOne Part2 run?

For the last 48 hours it averaged 10 server fps; the floor was 10. Buildings, deployables and the rest of the world took it to a maximum of 100,957 entities. Memory peaked at 3,164 MB. A climbing entity count and low fps are what register as lag for players.

What location is SteForceOne Part2 hosted in?

No region is published by SteForceOne Part2. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 5.83.165.189:25000.

Population

Is SteForceOne Part2 busy?

Tracking SteForceOne Part2: 0 of 50 slots filled. The last seven days put it at 0 players on average.

What rank does SteForceOne Part2 carry among Rust servers?

Top 68% of all ranked servers, and #15,269 on seven-day player hours: SteForceOne Part2.

Settings

Which settings and rules are confirmed on SteForceOne Part2?

The name of SteForceOne Part2 carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for SteForceOne Part2?

A procedural map of size 4,250 runs on SteForceOne Part2, generated by the game from seed 1855566903. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join SteForceOne Part2?

To connect: start Rust, press F1, enter client.connect 5.83.165.189:25000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.