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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,814online PAX72,000playing OCC3,646with players WIPED 3H206
MODModded traffic
Callsign

AMJ12839

Amjo Massive Server

Offline 5.77.143.158:24061 checked 13d ago

moddedcarbon
Clearance · join
Players now 1/ 500 0% full
7-day average0peak –
Rank#12,839top 59%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 169/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 128/100
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 81/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 23/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 25/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 265/700
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Amjo Massive Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Amjo Massive Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Amjo Massive Server is listed under?

These tags are published by Amjo Massive Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Amjo Massive Server on wipe day?

Recent wipes averaged a peak of 1 players. 2 hours after the latest wipe, the crowd peaked.

On what schedule does Amjo Massive Server wipe?

One wipe a month for Amjo Massive Server: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 18 hours.

Server Details

What is the uptime on Amjo Massive Server, and is it online?

Tracking shows Amjo Massive Server offline as of now, last seen 13 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 19 September 2026.

What Rust version is Amjo Massive Server on?

Rust network protocol 2634 and build 166494 is the build on Amjo Massive Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Amjo Massive Server sit?

No region is published by Amjo Massive Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 5.77.143.158:24061.

Population

Is Amjo Massive Server busy?

Offline: Amjo Massive Server, last seen 13 days 15 hours ago.

What rank does Amjo Massive Server carry among Rust servers?

Top 59% of all ranked servers, and #12,839 on seven-day player hours: Amjo Massive Server.

Settings

Which settings and rules are confirmed on Amjo Massive Server?

The name of Amjo Massive Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

What map is Amjo Massive Server on?

A procedural map runs on Amjo Massive Server, generated by the game.

Connect

How do you get onto Amjo Massive Server?

Open the console in Rust with F1 after starting the game, then type client.connect 5.77.143.158:24061. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166494
Build This server runs game build 166494.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.