Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,597online PAX34,587playing OCC2,830with players WIPED 3H61
MODModded traffic
Callsign

LCL14369

Local Test Server

Offline 5.76.77.152:28015 checked 16d ago

moddedoxide
Clearance · join
Players now 1/ 15 7% full
7-day average0peak –
Rank#14,369top 65%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 159 on average ShockRust | Blue | NoLimit
    Players 42/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 114 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 51/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 25/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 4/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 7/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local Test Server?

Modded servers, tracked live — the Rust Tracker lists that include Local Test Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Local Test Server wipe?

Local Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days 14 hours since this world was made.

Location and Status

Is Local Test Server up, and how does its uptime hold?

Tracking shows Local Test Server offline as of now, last seen 16 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 11 October 2026.

Which Rust build is Local Test Server running?

Rust network protocol 2634 and build 166586 is the build on Local Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Local Test Server hosted in?

Nothing on region from Local Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 5.76.77.152:28015.

Player Count

How many players are on Local Test Server right now?

Offline: Local Test Server, last seen 16 days 21 hours ago.

How does Local Test Server compare in the rankings?

Top 65% of all ranked servers, and #14,369 on seven-day player hours: Local Test Server.

Map and Rules

Which settings and rules are confirmed on Local Test Server?

The name of Local Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Local Test Server on?

Generated by the game: the procedural map on Local Test Server.

How to Join

Which steps join Local Test Server?

To connect: start Rust, press F1, enter client.connect 5.76.77.152:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.