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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,752online PAX57,724playing OCC3,422with players WIPED 3H129
MODModded traffic
Callsign

IND14108

Industrial Frontier | Local Development

Offline 5.69.152.23:28015 checked 7d ago

moddedcarbon
Clearance · join
Players now 1/ 5 20% full
7-day average1peak 1
Rank#14,108top 63%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Industrial Frontier | Local Development appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Industrial Frontier | Local Development: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Industrial Frontier | Local Development is listed under?

The game's server browser reads these tags from Industrial Frontier | Local Development: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Industrial Frontier | Local Development wipe?

Industrial Frontier | Local Development's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 7 days 5 hours.

Location and Status

What is the uptime on Industrial Frontier | Local Development, and is it online?

Offline: Industrial Frontier | Local Development confirmed offline, last seen 7 days 4 hours ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. Rust Tracker logged it first on 21 October 2026.

Which Rust build is Industrial Frontier | Local Development running?

Rust network protocol 2634 and build 167781 is the build on Industrial Frontier | Local Development; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Industrial Frontier | Local Development hosted in?

No region is published by Industrial Frontier | Local Development. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 5.69.152.23:28015.

Player Count

Is Industrial Frontier | Local Development busy?

Offline: Industrial Frontier | Local Development, last seen 7 days 4 hours ago. Seven-day average 1 players; peak 1.

What rank does Industrial Frontier | Local Development carry among Rust servers?

Seven-day player hours put Industrial Frontier | Local Development at #14,108, within the top 63% of all ranked servers.

Settings

Which settings and rules are confirmed on Industrial Frontier | Local Development?

The name of Industrial Frontier | Local Development carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Industrial Frontier | Local Development on?

Generated by the game: the procedural map on Industrial Frontier | Local Development.

Connect

Which steps join Industrial Frontier | Local Development?

Open the console in Rust with F1 after starting the game, then type client.connect 5.69.152.23:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Slots: 5.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.