TST16955
Test server
Offline 5.42.223.38:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 21:50 UTC, in 1d 22h.
Its biweekly schedule tag · low confidence
Coming wipes
- 1d 22hFri 30 Oct, 21:50 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 15d 22hFri 13 Nov, 21:50 UTC
- 29d 22hFri 27 Nov, 21:50 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 43d 22hFri 11 Dec, 21:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC40d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 42/100
-
02MODPlayers 1/100
-
03MODPlayers 4/200
-
04MODPlayers 4/200
-
05MODPlayers 8/50
-
06MODPlayers 1/20
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Test server?
These Rust Tracker lists carry Test server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the tags mean that Test server is listed under?
The game's server browser reads these tags from Test server: gmrust (Game mode): Survival as standard Rust plays; mp128 (Max players): 128 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Test server on wipe day?
At their busiest, recent wipes averaged 1 players. 16 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Test server?
The schedule of Test server cannot be confirmed, with too few wipes on record: the prediction follows its tag. Friday 30 October at 21:50 UTC is when the next wipe falls due. 40 days 1 hours since this world was made. Tags list a wipe schedule of every two weeks.
Location and Status
Is Test server up, and how does its uptime hold?
Tracking shows Test server offline as of now, last seen 31 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is Test server on?
Rust network protocol 2633 and build 164530 is the build on Test server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Test server sit?
Region: none published by Test server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 5.42.223.38:28015.
Population
What is the player count on Test server?
Offline now for Test server, last seen 31 days ago.
What rank does Test server carry among Rust servers?
Top 71% of all ranked servers, and #16,955 on seven-day player hours: Test server.
Map and Rules
Which settings and rules are confirmed on Test server?
The name of Test server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on Test server?
Generated by the game from seed 1049736, the procedural map on Test server measures 3,250. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Test server?
To connect: start Rust, press F1, enter client.connect 5.42.223.38:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp128
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.