SHC4770=
A Shockbyte Rust Server
Online 5.39.17.24:20747 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 17/500
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02MODPlayers 126/100
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03MODPlayers 31/225
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04MODPlayers 9/700
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05MODPlayers 40/700
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06MODPlayers 160/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that A Shockbyte Rust Server is listed under?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 8 days 6 hours.
Server Details
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is online. About 1 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 21 October 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is A Shockbyte Rust Server holding performance?
For the last 48 hours it averaged 148 server fps; the floor was 111. Maximum entities carried: 48,958, from buildings and deployables to everything else. Memory peaked at 3,949 MB. Players feel lag when fps drops and the entity count climbs.
What location is A Shockbyte Rust Server hosted in?
Nothing on region from A Shockbyte Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 5.39.17.24:20747.
Player Count
Is A Shockbyte Rust Server busy?
Tracking A Shockbyte Rust Server: 0 of 75 slots filled. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 09:00 UTC, 1 players on average.
What rank does A Shockbyte Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #4,770, inside the top 21% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 5.39.17.24:20747 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.