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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H98
MODModded traffic
Callsign

LCL16850

LOCAL admission lab - no public players

Offline 5.228.202.103:28115 checked 28d ago

moddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,850top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 183/225
  4. 04MOD
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    Players 126/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does LOCAL admission lab - no public players appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include LOCAL admission lab - no public players. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does LOCAL admission lab - no public players carry, and what do they mean?

Listed for the server browser to read, LOCAL admission lab - no public players publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does LOCAL admission lab - no public players wipe?

Too few wipes on record for LOCAL admission lab - no public players to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 29 days 8 hours since this world was made.

Server Details

How reliable is LOCAL admission lab - no public players, and is it online now?

Tracking shows LOCAL admission lab - no public players offline as of now, last seen 28 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 29 September 2026.

Which Rust version is confirmed on LOCAL admission lab - no public players?

Rust network protocol 2633 and build 165217 on Windows is what LOCAL admission lab - no public players runs. To join, your game must be on the same protocol; Steam handles the update.

Where does LOCAL admission lab - no public players sit?

No region is published by LOCAL admission lab - no public players. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 5.228.202.103:28115.

Player Count

How many players are on LOCAL admission lab - no public players right now?

Offline now for LOCAL admission lab - no public players, last seen 28 days 21 hours ago.

What rank does LOCAL admission lab - no public players carry among Rust servers?

On player hours over seven days, LOCAL admission lab - no public players ranks #16,850, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LOCAL admission lab - no public players?

The name of LOCAL admission lab - no public players carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

Which map is confirmed for LOCAL admission lab - no public players?

Procedural map on LOCAL admission lab - no public players, made by the game.

Connect

Which steps join LOCAL admission lab - no public players?

Open the console in Rust with F1 after starting the game, then type client.connect 5.228.202.103:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.