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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,617online PAX33,246playing OCC2,800with players WIPED 3H72
MODModded traffic
Callsign

SVX15341

svx.lol | DEV

Offline 5.180.252.88:45215 checked 5d ago

moddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:26 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry svx.lol | DEV?

On Rust Tracker, svx.lol | DEV sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on svx.lol | DEV?

Listed for the server browser to read, svx.lol | DEV publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on svx.lol | DEV on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does svx.lol | DEV wipe?

The record holds too few of svx.lol | DEV's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 20 days 9 hours.

Server Details

What is the uptime on svx.lol | DEV, and is it online?

Tracking shows svx.lol | DEV offline as of now, last seen 5 days 14 hours ago. 24% uptime over the last 7 full days, with 40 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is svx.lol | DEV running?

Rust network protocol 2634 and build 167231 on Linux is what svx.lol | DEV runs. The same protocol is required to join, and Steam updates it for you.

Which location is svx.lol | DEV in?

Nothing on region from svx.lol | DEV; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 5.180.252.88:45215.

Population

Is svx.lol | DEV busy?

Offline: svx.lol | DEV, last seen 5 days 14 hours ago. The last seven days put it at 0 players on average.

Where does svx.lol | DEV sit in the server rankings?

Top 69% of all ranked servers, and #15,341 on seven-day player hours: svx.lol | DEV.

Settings

Which settings and rules are confirmed on svx.lol | DEV?

Nothing in svx.lol | DEV's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

What map is svx.lol | DEV on?

Procedural map on svx.lol | DEV, made by the game.

Connect

What is the way to join svx.lol | DEV?

To connect: start Rust, press F1, enter client.connect 5.180.252.88:45215 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.