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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,747online PAX58,384playing OCC3,437with players WIPED 3H135
MODModded traffic
Callsign

LCL11588

LocalServer

Offline 5.18.90.200:28015 checked 14d ago

moddedoxide
Clearance · join
Players now 2/ 2 100% full
7-day average0peak –
Rank#11,588top 54%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep6 Oct10 Oct15 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:27 UTC17d ago 2 – running 2
Tue 6 Oct, 19:23 UTC21d ago 2+1 queue held half 3.9 days 0
Mon 5 Oct, 16:28 UTC22d ago 2+1 queue – 1.1 days 0
Sun 27 Sep, 06:30 UTC30d ago 1 – 8.4 days 1
Sat 26 Sep, 08:37 UTC31d ago 1 – 0.9 days 1
Fri 25 Sep, 21:47 UTC32d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry LocalServer?

Modded servers, tracked live — the Rust Tracker lists that include LocalServer. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does LocalServer carry, and what do they mean?

These tags are published by LocalServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on LocalServer on wipe day?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does LocalServer wipe?

Wipe times at LocalServer are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 17 days 6 hours.

Location and Status

Is LocalServer up, and how does its uptime hold?

Offline now, LocalServer was last seen 14 days 2 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 25 September 2026.

Which Rust version is confirmed on LocalServer?

Confirmed for LocalServer: Rust network protocol 2634 and build 166494, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is LocalServer hosted in?

No region is published by LocalServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 5.18.90.200:28015.

Player Count

Is LocalServer busy?

Offline: LocalServer, last seen 14 days 2 hours ago.

What rank does LocalServer carry among Rust servers?

Top 54% of all ranked servers, and #11,588 on seven-day player hours: LocalServer.

Settings

Which settings and rules are confirmed on LocalServer?

Nothing in LocalServer's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on LocalServer?

Generated by the game: the procedural map on LocalServer.

Connect

What is the way to join LocalServer?

Open the console in Rust with F1 after starting the game, then type client.connect 5.18.90.200:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.