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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,731online PAX65,070playing OCC3,342with players WIPED 3H200
MODModded traffic
Callsign

LCL6050

LocalServer

Offline 5.18.140.200:28015 checked 4d ago

moddedoxide
Clearance · join
Players now 2/ 2 100% full
7-day average2peak 2
Rank#6,050top 27%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:50 UTC6d ago – – running 0
Thu 22 Oct, 12:55 UTC7d ago – – – 0
Wed 21 Oct, 17:29 UTC8d ago – – – 2
Mon 19 Oct, 19:07 UTC10d ago – – – 2
Sat 17 Oct, 11:52 UTC12d ago 2 – 2.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does LocalServer appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include LocalServer. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does LocalServer carry, and what do they mean?

Listed for the server browser to read, LocalServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on LocalServer on wipe day?

At their busiest, recent wipes averaged 2 players. 5 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for LocalServer?

Irregular wipe times at LocalServer: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 6 days 4 hours since this world was made.

Location and Status

What is the uptime on LocalServer, and is it online?

Offline now, LocalServer was last seen 4 days 3 hours ago. 11% uptime over the last 7 full days, with 19 of 168 hours up. Rust Tracker logged it first on 14 October 2026.

Which Rust version is confirmed on LocalServer?

Confirmed for LocalServer: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Where does LocalServer sit?

Nothing on region from LocalServer; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 5.18.140.200:28015.

Population

Is LocalServer busy?

Offline now for LocalServer, last seen 4 days 3 hours ago. Peak of 2 in the last seven days, average 2 players.

What rank does LocalServer carry among Rust servers?

On player hours over seven days, LocalServer ranks #6,050, inside the top 27% of all ranked servers.

Settings

Which settings and rules are confirmed on LocalServer?

The name of LocalServer carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for LocalServer?

Procedural map on LocalServer, made by the game.

How to Join

What is the way to join LocalServer?

Open the console in Rust with F1 after starting the game, then type client.connect 5.18.140.200:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.