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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,765online PAX63,710playing OCC3,546with players WIPED 3H131
MODModded traffic
Callsign

LCL12181

LocalServer

Offline 5.18.103.76:28015 checked 22d ago

moddedoxide
Clearance · join
Players now 2/ 1 200% full
7-day average0peak –
Rank#12,181top 54%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:28 UTC22d ago 2 – running 0
Fri 2 Oct, 17:34 UTC25d ago 0 – 3 days 0
Tue 29 Sep, 20:34 UTC28d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does LocalServer appear in Rust Tracker lists and filters?

These Rust Tracker lists carry LocalServer: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does LocalServer carry, and what do they mean?

The game's server browser reads these tags from LocalServer: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on LocalServer when wipe day lands?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for LocalServer?

Wipe times at LocalServer are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 22 days 6 hours.

Location and Status

Is LocalServer up, and how does its uptime hold?

Offline now, LocalServer was last seen 22 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 27 September 2026.

Which Rust version is confirmed on LocalServer?

Rust network protocol 2634 and build 166494 on Windows is what LocalServer runs. The same protocol is required to join, and Steam updates it for you.

Where does LocalServer sit?

Nothing on region from LocalServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 5.18.103.76:28015.

Population

Is LocalServer busy?

Offline now for LocalServer, last seen 22 days 1 hours ago.

What rank does LocalServer carry among Rust servers?

On player hours over seven days, LocalServer ranks #12,181, inside the top 54% of all ranked servers.

Settings

Which settings and rules are confirmed on LocalServer?

Nothing in LocalServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for LocalServer?

Procedural map on LocalServer, made by the game.

How to Join

What is the way to join LocalServer?

Open the console in Rust with F1 after starting the game, then type client.connect 5.18.103.76:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.