NMS15499
nameserver
Offline 5.138.177.174:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 15:55 UTC42d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
-
02MODPlayers 120/100
-
03MODPlayers 52/225
-
04MODPlayers 13/700
-
05MODPlayers 2/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Where does nameserver appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include nameserver. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
Listed for the server browser to read, nameserver publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp15 (Max players): 15 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on nameserver when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 18 hours after it.
When does nameserver wipe?
nameserver's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 42 days 12 hours.
Server Details
Is nameserver up, and how does its uptime hold?
Tracking shows nameserver offline as of now, last seen 41 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.
Which Rust version is confirmed on nameserver?
Confirmed for nameserver: Rust network protocol 2633 and build 163794, Windows. Steam updates it for you; your game must share the protocol to join.
Where does nameserver sit?
Region: none published by nameserver. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 5.138.177.174:28015.
Player Count
Is nameserver busy?
Last seen 41 days 16 hours ago; nameserver is offline at present.
Where does nameserver sit in the server rankings?
Top – of all ranked servers, and #15,499 on seven-day player hours: nameserver.
Map and Rules
Which settings and rules are confirmed on nameserver?
Nothing in nameserver's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for nameserver?
Procedural map on nameserver, made by the game.
How to Join
What is the way to join nameserver?
Open the console in Rust with F1 after starting the game, then type client.connect 5.138.177.174:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.