OZR15125
[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 32/2000
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02MODPlayers 2/150
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03MODPlayers 2/200
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04MODPlayers 3/200
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05MODPlayers 5/100
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06MODPlayers 5/30
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [AU] OzRust.com Development?
PvE servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [AU] OzRust.com Development. These filters surface it on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on [AU] OzRust.com Development?
These tags are published by [AU] OzRust.com Development for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Server browser: listed under Oceania. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does [AU] OzRust.com Development wipe?
Estimated from the force wipe: the next wipe at [AU] OzRust.com Development. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 days 1 hours. A two-weekly wipe schedule is published in its tags.
Location and Status
Is [AU] OzRust.com Development up, and how does its uptime hold?
Offline now, [AU] OzRust.com Development was last seen 13 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 October 2026.
Which Rust build is [AU] OzRust.com Development running?
Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development runs. To join, your game must be on the same protocol; Steam handles the update.
Where does [AU] OzRust.com Development sit?
Listed in Oceania under OC: that is [AU] OzRust.com Development by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 49.180.105.193:28014.
Player Count
What is the player count on [AU] OzRust.com Development?
Last seen 13 days 23 hours ago; [AU] OzRust.com Development is offline at present.
What rank does [AU] OzRust.com Development carry among Rust servers?
[AU] OzRust.com Development places #15,125 on seven-day player hours, #188 in Oceania and in the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on [AU] OzRust.com Development?
Nothing in [AU] OzRust.com Development's name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on [AU] OzRust.com Development?
A procedural map runs on [AU] OzRust.com Development, generated by the game.
Connect
How do you get onto [AU] OzRust.com Development?
Open the console in Rust with F1 after starting the game, then type client.connect 49.180.105.193:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.