LCL10067
Local Rust Testing Server
Offline 49.177.240.17:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/500
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02MODPlayers 130/100
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03MODPlayers 29/225
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04MODPlayers 13/700
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05MODPlayers 3/200
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06MODPlayers 2/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Local Rust Testing Server?
These Rust Tracker lists carry Local Rust Testing Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Local Rust Testing Server?
These tags are published by Local Rust Testing Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Local Rust Testing Server wipe?
Too few wipes on record for Local Rust Testing Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 2 hours.
Server Details
What is the uptime on Local Rust Testing Server, and is it online?
Tracking shows Local Rust Testing Server offline as of now, last seen 4 days 22 hours ago. Uptime stood at 0% for the last 4 full days, 0 of 96 hours online. The first sighting by Rust Tracker was 24 October 2026.
Which Rust version is confirmed on Local Rust Testing Server?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Testing Server runs. Steam updates it for you; your game must share the protocol to join.
What location is Local Rust Testing Server hosted in?
Region: none published by Local Rust Testing Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 49.177.240.17:28015.
Population
How many players are on Local Rust Testing Server right now?
Offline: Local Rust Testing Server, last seen 4 days 22 hours ago. Over seven days: average 1, peak 1 players.
What rank does Local Rust Testing Server carry among Rust servers?
Seven-day player hours put Local Rust Testing Server at #10,067, within the top 45% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Rust Testing Server?
The name of Local Rust Testing Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Local Rust Testing Server?
Procedural map on Local Rust Testing Server, made by the game.
Connect
What is the way to join Local Rust Testing Server?
To connect: start Rust, press F1, enter client.connect 49.177.240.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.