RST13031
RustPVE dev
Offline 47.146.52.231:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:05 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustPVE dev?
On Rust Tracker, RustPVE dev sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that RustPVE dev is listed under?
These tags are published by RustPVE dev for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on RustPVE dev when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does RustPVE dev wipe?
Too few wipes on record for RustPVE dev to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 6 days 14 hours.
Server Details
How reliable is RustPVE dev, and is it online now?
Offline: RustPVE dev confirmed offline, last seen 6 days 8 hours ago. 0% uptime over the last 5 full days, with 0 of 120 hours up. Rust Tracker logged it first on 22 October 2026.
What Rust version is RustPVE dev on?
Confirmed for RustPVE dev: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Where does RustPVE dev sit?
Nothing on region from RustPVE dev; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 47.146.52.231:28015.
Population
Is RustPVE dev busy?
Offline: RustPVE dev, last seen 6 days 8 hours ago. Over seven days: average 0, peak 1 players.
How does RustPVE dev compare in the rankings?
Seven-day player hours put RustPVE dev at #13,031, within the top 59% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustPVE dev?
No gather rate appears in RustPVE dev's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustPVE dev?
Procedural map on RustPVE dev, made by the game.
Connect
How do you get onto RustPVE dev?
Open the console in Rust with F1 after starting the game, then type client.connect 47.146.52.231:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.