NMA13191
Name of Server as Shown on the Client Server List
Offline 46.8.7.138:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/500
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02MODPlayers 128/100
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03MODPlayers 50/225
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04MODPlayers 39/700
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05MODPlayers 7/200
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06MODPlayers 0/500
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 53 days 15 hours.
Server Details
Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 35 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 September 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2633 and build 165217 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.8.7.138:28015.
Population
How many players are on Name of Server as Shown on the Client Server List right now?
Offline: Name of Server as Shown on the Client Server List, last seen 35 days 6 hours ago.
How does Name of Server as Shown on the Client Server List compare in the rankings?
Seven-day player hours put Name of Server as Shown on the Client Server List at #13,191, within the top 57% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is off, Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
How to Join
How do you get onto Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 46.8.7.138:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.