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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,791online PAX67,584playing OCC3,634with players WIPED 3H129
VANVanilla traffic
Callsign

SRV3108=

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10

Online EU 46.8.197.6:30015 checked 9m ago

weekly wipes vanillaoxide
Clearance · join
Players now 1/ 300 0% full
7-day average1peak 2
Rank#3,108top 14% · #1157 in EU
Last wipe16h agoweekly schedule
Next wipe6d 7hWed 4 Nov, 05:09 UTC
Track history

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 05:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 05:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Wednesday 4 November, 05:09 UTC, in 6d 7h.

Its weekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 7hWed 4 Nov, 05:09 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 13d 7hWed 11 Nov, 05:09 UTC
  4. 20d 7hWed 18 Nov, 05:09 UTC
  5. 27d 7hWed 25 Nov, 05:09 UTC
  6. 34d 7hWed 2 Dec, 05:09 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 41d 7hWed 9 Dec, 05:09 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:09 UTC16h ago – – running 1
Fri 23 Oct, 04:27 UTC5d ago 2 held half 5 days 0
Tue 20 Oct, 08:35 UTC8d ago 1 held half 2.8 days 0
Sun 18 Oct, 07:19 UTC10d ago 2 held half 2.1 days 1
Sat 17 Oct, 07:47 UTC11d ago 2 – 1 days 1
Thu 15 Oct, 05:51 UTC13d ago 1 held half 2.1 days 0
Wed 14 Oct, 07:20 UTC14d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 501/575
  2. 02COM
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    Players 41/250
  3. 03COM
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  4. 04COM
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  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 234 on average Rustafied.com - EU Main
    Players 55/100
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

On Rust Tracker, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 sits in these lists: EU Rust servers, tracked live, Community servers, no tags, Rust tutorial servers and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the tags mean that (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is listed under?

These tags are published by (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 when wipe day lands?

The average peak across recent wipes: 2 players. 6 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 wipe?

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Wednesday 4 November at 05:09 UTC is when the next wipe falls due. This world has been running 16 hours. Its tags carry a weekly wipe schedule.

Server Details

Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 up, and how does its uptime hold?

Tracking shows (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 online as of now. The uptime it reports puts the last restart about 14 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 12 October 2026.

Which Rust build is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 running?

Rust network protocol 2635 and build 168909 is the build on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 holding performance?

Average server fps over the last 48 hours: 227, with a low of 196. Buildings, deployables and the rest of the world took it to a maximum of 3,815 entities. Memory peaked at 925 MB. A climbing entity count and low fps are what register as lag for players.

What location is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 hosted in?

In Europe, under its EU tag, is where (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.8.197.6:30015.

Player Count

Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 busy?

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is at 1 players, capacity 300. Over seven days: average 1, peak 2 players. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 1 players.

What rank does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 carry among Rust servers?

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 places #3,108 on seven-day player hours, #1,157 in Europe and in the top 14% of all ranked servers.

Settings

Which settings and rules are confirmed on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

The name of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Generated by the game from seed 32378, the procedural map on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 measures 1,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Open the console in Rust with F1 after starting the game, then type client.connect 46.8.197.6:30015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://i.imgur.com/sPN1QFS.png.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.