TST13766
TEST Server
Offline 46.73.161.91:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:42 UTC24d ago | 1 | – | running | 1 |
| Mon 5 Oct, 08:21 UTC24d ago | 1 | – | 0.3 days | 1 |
| Sun 4 Oct, 19:34 UTC25d ago | 1 | – | 0.5 days | 1 |
| Thu 1 Oct, 10:54 UTC28d ago | 1 | – | 3.4 days | 1 |
| Tue 22 Sep, 16:35 UTC37d ago | 1 | halved by day 1 | 8.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 59/500
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02MODPlayers 128/100
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03MODPlayers 96/225
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04MODPlayers 34/700
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05MODPlayers 103/700
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06MODPlayers 346/350
Quick answers
From the figures on this page.
Tags
Where does TEST Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry TEST Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST Server?
The game's server browser reads these tags from TEST Server: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on TEST Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.
When does TEST Server wipe?
Wipe times at TEST Server are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 24 days 5 hours.
Location and Status
Is TEST Server up, and how does its uptime hold?
Offline: TEST Server confirmed offline, last seen 23 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 20 September 2026.
Which Rust build is TEST Server running?
Rust network protocol 2634 and build 166586 on Windows is what TEST Server runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is TEST Server in?
Region: none published by TEST Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.73.161.91:28015.
Population
Is TEST Server busy?
Offline now for TEST Server, last seen 23 days 22 hours ago.
How does TEST Server compare in the rankings?
On player hours over seven days, TEST Server ranks #13,766, inside the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST Server?
Nothing in TEST Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join TEST Server?
To connect: start Rust, press F1, enter client.connect 46.73.161.91:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.