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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,798online PAX68,197playing OCC3,637with players WIPED 3H131
MODModded traffic
Callsign

FGS14697

fgs-rust-test

Offline 46.62.200.230:28015 checked 10d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,697top 67%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:22 UTC10d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry fgs-rust-test?

Modded servers, tracked live — the Rust Tracker lists that include fgs-rust-test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that fgs-rust-test is listed under?

The game's server browser reads these tags from fgs-rust-test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on fgs-rust-test on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does fgs-rust-test wipe?

Too few wipes on record for fgs-rust-test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 10 days 2 hours.

Server Details

Is fgs-rust-test up, and how does its uptime hold?

Offline: fgs-rust-test confirmed offline, last seen 10 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 18 October 2026.

Which Rust build is fgs-rust-test running?

Confirmed for fgs-rust-test: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Where does fgs-rust-test sit?

Region: none published by fgs-rust-test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.62.200.230:28015.

Player Count

What is the player count on fgs-rust-test?

Offline now for fgs-rust-test, last seen 10 days ago.

What rank does fgs-rust-test carry among Rust servers?

Top 67% of all ranked servers, and #14,697 on seven-day player hours: fgs-rust-test.

Map and Rules

Which settings and rules are confirmed on fgs-rust-test?

No gather rate appears in fgs-rust-test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on fgs-rust-test?

Generated by the game from seed 1337, the procedural map on fgs-rust-test measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto fgs-rust-test?

Open the console in Rust with F1 after starting the game, then type client.connect 46.62.200.230:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.