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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,747online PAX58,097playing OCC3,441with players WIPED 3H133
MODModded traffic
Callsign

TST15405=

Testing Server PT

Offline EU 46.4.97.45:28025 checked 15h ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,405top 69% · #2590 in EU
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

02.557.51005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.

The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC23d ago 1 – running 0
Wed 30 Sep, 04:38 UTC27d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CLS210EU · groups of 8+ · monthly · 37 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 25/200
  2. 02MOD
    Callsign GRE016EU · groups of 15+ · monthly · 31 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 22/140
  3. 03MOD
    Callsign RLC015EU · groups of 30+ · monthly · 30 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
    Players 24/200
  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 28 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 23/150
  5. 05MOD
    Callsign HXE014EU · no group limit · 1x · monthly · 25 on average Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 10/100
  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 16 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
    Players 10/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Testing Server PT?

PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Testing Server PT. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Testing Server PT carry, and what do they mean?

The game's server browser reads these tags from Testing Server PT: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Testing Server PT on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 14 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Testing Server PT wipe?

One wipe a month for Testing Server PT: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 5 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Testing Server PT, and is it online now?

Offline now, Testing Server PT was last seen 15 hours ago. About 2 hours ago it restarted last, based on reported uptime. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 17 September 2026.

Which Rust version is confirmed on Testing Server PT?

Confirmed for Testing Server PT: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Testing Server PT?

Server fps held an average of 10 across the last 48 hours, never below 10. Maximum entities carried: 157,705, from buildings and deployables to everything else. It drew as much as 3,861 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Testing Server PT hosted in?

The EU tag places Testing Server PT in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.4.97.45:28025.

Population

Is Testing Server PT busy?

Offline: Testing Server PT, last seen 15 hours ago. The last seven days put it at 0 players on average.

How does Testing Server PT compare in the rankings?

Top 69% of all ranked servers and #2,590 in Europe: Testing Server PT ranks #15,405 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Testing Server PT?

Nothing in Testing Server PT's name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on Testing Server PT?

A procedural map of size 4,250 runs on Testing Server PT, generated by the game from seed 581740253. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join Testing Server PT?

To connect: start Rust, press F1, enter client.connect 46.4.97.45:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://your-site.com/.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.