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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,714online PAX56,753playing OCC3,283with players WIPED 3H169
MODModded traffic
Callsign

TST12973

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]

Offline EU 46.38.106.200:3500 checked 12d ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 100 1% full
7-day average0peak –
Rank#12,973top 60% · #2433 in EU
Last wipe12d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct9 Oct14 Oct18 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.

The force wipe · high confidence

usual gap4.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:50 UTC12d ago 1 – running 0
Mon 12 Oct, 18:54 UTC16d ago 0 – 3.9 days 1
Wed 7 Oct, 16:56 UTC21d ago 2 held half 5.1 days 1
Tue 6 Oct, 10:57 UTC22d ago 1 – 1.2 days 1
Wed 30 Sep, 12:43 UTC28d ago 1 – 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 30/200
  2. 02MOD
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    Players 24/200
  3. 03MOD
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  4. 04MOD
    Callsign SLT017EU · groups of 8+ · monthly · 26 on average [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 9/150
  5. 05MOD
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  6. 06MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

The game's server browser reads these tags from TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipe?

One wipe a month for TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 12 days 17 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], and is it online?

Tracking shows TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] offline as of now, last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 30 September 2026.

What Rust version is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] on?

Rust network protocol 2634 and build 167781 on Windows is what TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs. Steam updates it for you; your game must share the protocol to join.

What location is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] hosted in?

Listed in Europe under EU: that is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.38.106.200:3500.

Population

Is TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] busy?

Offline: TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT], last seen 12 days 14 hours ago.

Where does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] sit in the server rankings?

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] places #12,973 on seven-day player hours, #2,433 in Europe and in the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

No gather rate appears in TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]'s name. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

How to Join

Which steps join TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

To connect: start Rust, press F1, enter client.connect 46.38.106.200:3500 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.