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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,770online PAX75,264playing OCC3,495with players WIPED 3H241
MODModded traffic
Callsign

TST14373

Testserver-1111

Offline 46.251.234.137:11600 checked 33d ago

moddedoxide
Clearance · join
Players now 1/ 20 5% full
7-day average0peak –
Rank#14,373top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Testserver-1111 appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Testserver-1111. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Testserver-1111?

These tags are published by Testserver-1111 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does Testserver-1111 wipe?

Too few wipes on record for Testserver-1111 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 34 days 1 hours.

Location and Status

What is the uptime on Testserver-1111, and is it online?

Tracking shows Testserver-1111 offline as of now, last seen 33 days 3 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 25 September 2026.

Which Rust build is Testserver-1111 running?

Rust network protocol 2633 and build 165217 on Windows is what Testserver-1111 runs. The same protocol is required to join, and Steam updates it for you.

What location is Testserver-1111 hosted in?

Nothing on region from Testserver-1111; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 46.251.234.137:11600.

Player Count

How many players are on Testserver-1111 right now?

Last seen 33 days 3 hours ago; Testserver-1111 is offline at present.

What rank does Testserver-1111 carry among Rust servers?

On player hours over seven days, Testserver-1111 ranks #14,373, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Testserver-1111?

The name of Testserver-1111 carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Testserver-1111?

Generated by the game: the procedural map on Testserver-1111.

How to Join

What is the way to join Testserver-1111?

Open the console in Rust with F1 after starting the game, then type client.connect 46.251.234.137:11600. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.