CSS14612
CSE Network | Rust | 2x Trios | TEST
Offline EU 46.202.188.33:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:38 UTC, in 3d 14h.
Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 1/150
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02MODPlayers 2/150
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03MODPlayers 0/300
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04MODPlayers 25/500
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05MODPlayers 23/200
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06MODPlayers 62/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show CSE Network | Rust | 2x Trios | TEST?
On Rust Tracker, CSE Network | Rust | 2x Trios | TEST sits in these lists: 2x Rust servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Trio Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on CSE Network | Rust | 2x Trios | TEST?
Listed for the server browser to read, CSE Network | Rust | 2x Trios | TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts3 (Group limit): Team limit: 3; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does CSE Network | Rust | 2x Trios | TEST wipe?
Estimated from biweekly: 14 days after its last wipe: the next wipe at CSE Network | Rust | 2x Trios | TEST. Due on Sunday 1 November at 22:38 UTC: its next wipe. 10 days 9 hours since this world was made. A two-weekly wipe schedule is published in its tags.
Location and Status
How reliable is CSE Network | Rust | 2x Trios | TEST, and is it online now?
Tracking shows CSE Network | Rust | 2x Trios | TEST offline as of now, last seen 9 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 18 October 2026.
Which Rust build is CSE Network | Rust | 2x Trios | TEST running?
Confirmed for CSE Network | Rust | 2x Trios | TEST: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
Where does CSE Network | Rust | 2x Trios | TEST sit?
In Europe, under its EU tag, is where CSE Network | Rust | 2x Trios | TEST lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.202.188.33:28015.
Population
How many players are on CSE Network | Rust | 2x Trios | TEST right now?
Last seen 9 days 13 hours ago; CSE Network | Rust | 2x Trios | TEST is offline at present.
How does CSE Network | Rust | 2x Trios | TEST compare in the rankings?
Seven-day player hours: #14,612 overall for CSE Network | Rust | 2x Trios | TEST, top 66% of ranked servers, #2,508 in Europe. Position #510 among trio servers.
Settings
Which settings and rules are confirmed on CSE Network | Rust | 2x Trios | TEST?
2x gather is what CSE Network | Rust | 2x Trios | TEST runs, going by its name. The cap sits at 3 players for a group (trio). survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for CSE Network | Rust | 2x Trios | TEST?
The map on CSE Network | Rust | 2x Trios | TEST is procedural, size 3,000, seed 12345, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join CSE Network | Rust | 2x Trios | TEST?
To connect: start Rust, press F1, enter client.connect 46.202.188.33:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3
Game
gmrust
mp10
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.