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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,737online PAX71,230playing OCC3,632with players WIPED 3H135
MODModded traffic
Callsign

RST2343=

RustHunter Main [Ryzen9950x]

Online 46.181.239.168:30315 checked 8m ago

biweekly wipes moddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average2peak 7
Rank#2,343top 11%
Last wipe12d agobiweekly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246813:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hThu 12 Nov, 22:09 UTC
  3. 36d 6hThu 3 Dec, 19:00 UTCFW
  4. 43d 9hThu 10 Dec, 22:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:09 UTC12d ago 6 – running 0
Thu 1 Oct, 17:59 UTC FW26d ago 4 held half 14.2 days 1
Thu 17 Sep, 22:10 UTC40d ago 8 halved by day 5 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 39 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 13/100
  2. 02MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 18 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 32/100
  3. 03MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 12/200
  4. 04MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 7 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 7/200
  5. 05MOD
    Callsign EMP021groups of 8+ · biweekly · 5 on average Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
    Players 0/50
  6. 06MOD
    Callsign ESP016EU · groups of 16+ · biweekly · 4 on average [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
    Players 3/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustHunter Main [Ryzen9950x]?

Modded servers, tracked live — the Rust Tracker lists that include RustHunter Main [Ryzen9950x]. It comes up under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on RustHunter Main [Ryzen9950x]?

These tags are published by RustHunter Main [Ryzen9950x] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptsw (Networking): Layer 'sw': that is the network layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on RustHunter Main [Ryzen9950x] on wipe day?

At their busiest, recent wipes averaged 6 players. 14 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, half the peak was lost by day 5.

On what schedule does RustHunter Main [Ryzen9950x] wipe?

RustHunter Main [Ryzen9950x] runs on a every 4 weeks on Thursday at 22:09 UTC wipe rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 12 days 14 hours. Tags list a wipe schedule of every two weeks.

Location and Status

What is the uptime on RustHunter Main [Ryzen9950x], and is it online?

RustHunter Main [Ryzen9950x] is up and online at this moment. By its own uptime figure, the last restart was roughly 13 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is RustHunter Main [Ryzen9950x] on?

Rust network protocol 2635 and build 168909 on Windows is what RustHunter Main [Ryzen9950x] runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on RustHunter Main [Ryzen9950x]?

Server fps held an average of 50 across the last 48 hours, never below 30. Peak entity count: 226,260, covering buildings, deployables and all else in the world. Peak memory use: 5,981 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does RustHunter Main [Ryzen9950x] sit?

Nothing on region from RustHunter Main [Ryzen9950x]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.181.239.168:30315.

Player Count

How many players are on RustHunter Main [Ryzen9950x] right now?

Tracking RustHunter Main [Ryzen9950x]: 2 of 50 slots filled. Seven-day average 2 players; peak 7. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 4 players.

How does RustHunter Main [Ryzen9950x] compare in the rankings?

Seven-day player hours put RustHunter Main [Ryzen9950x] at #2,343, within the top 11% of all ranked servers.

Settings

Which settings and rules are confirmed on RustHunter Main [Ryzen9950x]?

Nothing in RustHunter Main [Ryzen9950x]'s name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is RustHunter Main [Ryzen9950x] on?

The map on RustHunter Main [Ryzen9950x] is procedural, size 4,750, seed 1413942102, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto RustHunter Main [Ryzen9950x]?

Open the console in Rust with F1 after starting the game, then type client.connect 46.181.239.168:30315. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://m.vk.com/club222606635?from=groups.

Transponder codes

Server tags

What each one means.

Published as mp50,ptsw,jp0,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptsw
Networking Layer 'sw': that is the network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.