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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,662online PAX33,506playing OCC2,814with players WIPED 3H80
MODModded traffic
Callsign

TST15383

TestServerRust - AgentRustService Monitor

Offline 46.181.239.168:27015 checked 8d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 126/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 38/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 10/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 2/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 1/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TestServerRust - AgentRustService Monitor?

On Rust Tracker, TestServerRust - AgentRustService Monitor sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that TestServerRust - AgentRustService Monitor is listed under?

The game's server browser reads these tags from TestServerRust - AgentRustService Monitor: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for TestServerRust - AgentRustService Monitor?

The record holds too few of TestServerRust - AgentRustService Monitor's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 13 days 18 hours.

Location and Status

Is TestServerRust - AgentRustService Monitor up, and how does its uptime hold?

Offline now, TestServerRust - AgentRustService Monitor was last seen 8 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 October 2026.

Which Rust version is confirmed on TestServerRust - AgentRustService Monitor?

Rust network protocol 2634 and build 167781 on Windows is what TestServerRust - AgentRustService Monitor runs. Steam updates it for you; your game must share the protocol to join.

Where does TestServerRust - AgentRustService Monitor sit?

No region is published by TestServerRust - AgentRustService Monitor. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.181.239.168:27015.

Player Count

What is the player count on TestServerRust - AgentRustService Monitor?

Offline: TestServerRust - AgentRustService Monitor, last seen 8 days 8 hours ago.

What rank does TestServerRust - AgentRustService Monitor carry among Rust servers?

Top 70% of all ranked servers, and #15,383 on seven-day player hours: TestServerRust - AgentRustService Monitor.

Map and Rules

Which settings and rules are confirmed on TestServerRust - AgentRustService Monitor?

Nothing in TestServerRust - AgentRustService Monitor's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on TestServerRust - AgentRustService Monitor?

A procedural map runs on TestServerRust - AgentRustService Monitor, generated by the game.

Connect

Which steps join TestServerRust - AgentRustService Monitor?

Open the console in Rust with F1 after starting the game, then type client.connect 46.181.239.168:27015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.