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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,765online PAX59,281playing OCC3,483with players WIPED 3H133
MODModded traffic
Callsign

WRL13894=

Worldwar BetBoom [dev]

Online 46.174.50.219:28015 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,894top 63%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:51 UTC5d ago 1 – running 0
Sat 17 Oct, 20:03 UTC11d ago 1 halved by day 2 5.6 days 0
Thu 15 Oct, 21:00 UTC13d ago 1 – 2 days 0
Wed 30 Sep, 20:44 UTC28d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Worldwar BetBoom [dev]?

These Rust Tracker lists carry Worldwar BetBoom [dev]: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does Worldwar BetBoom [dev] carry, and what do they mean?

These tags are published by Worldwar BetBoom [dev] for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Worldwar BetBoom [dev] when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for Worldwar BetBoom [dev]?

No next wipe to predict for Worldwar BetBoom [dev], which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 5 days 12 hours.

Location and Status

How reliable is Worldwar BetBoom [dev], and is it online now?

Right now Worldwar BetBoom [dev] is online. The uptime it reports puts the last restart about 4 days 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 29 September 2026.

Which Rust build is Worldwar BetBoom [dev] running?

Rust network protocol 2635 and build 168909 on Linux is what Worldwar BetBoom [dev] runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Worldwar BetBoom [dev] run?

Average server fps over the last 48 hours: 197, with a low of 158. Buildings, deployables and the rest of the world took it to a maximum of 62,588 entities. Memory peaked at 3,790 MB. A climbing entity count and low fps are what register as lag for players.

Where does Worldwar BetBoom [dev] sit?

No region is published by Worldwar BetBoom [dev]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.174.50.219:28015.

Population

Is Worldwar BetBoom [dev] busy?

Slots 100; players on board 0: that is Worldwar BetBoom [dev] now. Over seven days: average 0, peak 1 players.

Where does Worldwar BetBoom [dev] sit in the server rankings?

Seven-day player hours put Worldwar BetBoom [dev] at #13,894, within the top 63% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Worldwar BetBoom [dev]?

No gather rate appears in Worldwar BetBoom [dev]'s name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Worldwar BetBoom [dev]?

Generated by the game from seed 1337, the procedural map on Worldwar BetBoom [dev] measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

Which steps join Worldwar BetBoom [dev]?

To connect: start Rust, press F1, enter client.connect 46.174.50.219:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.