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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,870online PAX96,202playing OCC4,104with players WIPED 3H156
MODModded traffic
Callsign

TST10446

PVE 1 TEST

Offline 46.173.129.3:28015 checked 5h ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,446top 47%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123418:0019:0020:0011:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:53 UTC7h ago – – running 0
Thu 22 Oct, 15:45 UTC5d ago 1 – – 0
Wed 14 Oct, 18:22 UTC12d ago 1 held half 7.9 days 0
Tue 13 Oct, 23:06 UTC13d ago 1 – 0.8 days 0
Mon 12 Oct, 16:33 UTC15d ago 1 – 1.3 days 0
Fri 2 Oct, 12:21 UTC25d ago 1 held half 10.2 days 0
Thu 1 Oct, 18:35 UTC FW25d ago 1 – 0.7 days 0
Thu 1 Oct, 11:45 UTC26d ago 1 – 0.3 days 0
Wed 30 Sep, 18:58 UTC26d ago 1 – 0.7 days 1
Mon 28 Sep, 23:25 UTC28d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry PVE 1 TEST?

Modded servers, tracked live — the Rust Tracker lists that include PVE 1 TEST. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on PVE 1 TEST?

The game's server browser reads these tags from PVE 1 TEST: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; modded (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on PVE 1 TEST on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, half the peak was lost by day 2.

Which wipe times are confirmed for PVE 1 TEST?

No next wipe to predict for PVE 1 TEST, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 7 hours.

Location and Status

What is the uptime on PVE 1 TEST, and is it online?

Tracking shows PVE 1 TEST offline as of now, last seen 5 hours ago. 34 of 168 hours up over the last 7 full days: 20% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is PVE 1 TEST on?

Confirmed for PVE 1 TEST: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is PVE 1 TEST in?

No region is published by PVE 1 TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.173.129.3:28015.

Population

How many players are on PVE 1 TEST right now?

Last seen 5 hours ago; PVE 1 TEST is offline at present. Peak of 1 in the last seven days, average 0 players.

What rank does PVE 1 TEST carry among Rust servers?

Top 47% of all ranked servers, and #10,446 on seven-day player hours: PVE 1 TEST.

Map and Rules

Which settings and rules are confirmed on PVE 1 TEST?

No gather rate appears in PVE 1 TEST's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is PVE 1 TEST on?

Procedural map on PVE 1 TEST, made by the game.

Connect

How do you get onto PVE 1 TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 46.173.129.3:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.
modded
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.