TST10446
PVE 1 TEST
Offline 46.173.129.3:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:53 UTC7h ago | – | – | running | 0 |
| Thu 22 Oct, 15:45 UTC5d ago | 1 | – | – | 0 |
| Wed 14 Oct, 18:22 UTC12d ago | 1 | held half | 7.9 days | 0 |
| Tue 13 Oct, 23:06 UTC13d ago | 1 | – | 0.8 days | 0 |
| Mon 12 Oct, 16:33 UTC15d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 12:21 UTC25d ago | 1 | held half | 10.2 days | 0 |
| Thu 1 Oct, 18:35 UTC FW25d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 11:45 UTC26d ago | 1 | – | 0.3 days | 0 |
| Wed 30 Sep, 18:58 UTC26d ago | 1 | – | 0.7 days | 1 |
| Mon 28 Sep, 23:25 UTC28d ago | 1 | – | 1.8 days | 1 |
| Mon 28 Sep, 14:47 UTC29d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 252/500
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02MODPlayers 135/100
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03MODPlayers 187/225
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04MODPlayers 27/200
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05MODPlayers 208/700
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06MODPlayers 65/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry PVE 1 TEST?
Modded servers, tracked live — the Rust Tracker lists that include PVE 1 TEST. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on PVE 1 TEST?
The game's server browser reads these tags from PVE 1 TEST: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; modded (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on PVE 1 TEST on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the other cases, half the peak was lost by day 2.
Which wipe times are confirmed for PVE 1 TEST?
No next wipe to predict for PVE 1 TEST, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 7 hours.
Location and Status
What is the uptime on PVE 1 TEST, and is it online?
Tracking shows PVE 1 TEST offline as of now, last seen 5 hours ago. 34 of 168 hours up over the last 7 full days: 20% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is PVE 1 TEST on?
Confirmed for PVE 1 TEST: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Which location is PVE 1 TEST in?
No region is published by PVE 1 TEST. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.173.129.3:28015.
Population
How many players are on PVE 1 TEST right now?
Last seen 5 hours ago; PVE 1 TEST is offline at present. Peak of 1 in the last seven days, average 0 players.
What rank does PVE 1 TEST carry among Rust servers?
Top 47% of all ranked servers, and #10,446 on seven-day player hours: PVE 1 TEST.
Map and Rules
Which settings and rules are confirmed on PVE 1 TEST?
No gather rate appears in PVE 1 TEST's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is PVE 1 TEST on?
Procedural map on PVE 1 TEST, made by the game.
Connect
How do you get onto PVE 1 TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 46.173.129.3:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,modded
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.