TST16787
TEST_MAP_CFG
Offline 46.158.42.149:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:47 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/500
-
02MODPlayers 121/100
-
03MODPlayers 32/225
-
04MODPlayers 17/700
-
05MODPlayers 4/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show TEST_MAP_CFG?
On Rust Tracker, TEST_MAP_CFG sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that TEST_MAP_CFG is listed under?
Listed for the server browser to read, TEST_MAP_CFG publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What should you expect on TEST_MAP_CFG when wipe day lands?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
When does TEST_MAP_CFG wipe?
TEST_MAP_CFG's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 28 days 11 hours.
Location and Status
How reliable is TEST_MAP_CFG, and is it online now?
Offline now, TEST_MAP_CFG was last seen 28 days 11 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.
What Rust version is TEST_MAP_CFG on?
Rust network protocol 2633 and build 165217 is the build on TEST_MAP_CFG; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is TEST_MAP_CFG hosted in?
Nothing on region from TEST_MAP_CFG; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.158.42.149:28015.
Player Count
What is the player count on TEST_MAP_CFG?
Offline now for TEST_MAP_CFG, last seen 28 days 11 hours ago.
Where does TEST_MAP_CFG sit in the server rankings?
On player hours over seven days, TEST_MAP_CFG ranks #16,787, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST_MAP_CFG?
The name of TEST_MAP_CFG carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is TEST_MAP_CFG on?
A procedural map runs on TEST_MAP_CFG, generated by the game.
Connect
What is the way to join TEST_MAP_CFG?
To connect: start Rust, press F1, enter client.connect 46.158.42.149:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.