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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,834online PAX79,225playing OCC3,875with players WIPED 3H155
MODModded traffic
Callsign

SCR987↓

ScrambleZAR PVE | Halloween Event Week #3

Online 46.151.193.41:28035 checked 12m ago

moddedoxide
Clearance · join
Players now 3/ 50 6% full
7-day average9peak 33
Rank#987top 4%
Last wipe5d agono schedule published
Next wipe1d 18hThu 29 Oct, 15:24 UTC
Track history

Players

AveragePeak
01020304022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 15:24 UTC, in 1d 18h.

Every Thursday at 15:24 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak31players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  1. 1d 18hThu 29 Oct, 15:24 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 18hThu 12 Nov, 15:24 UTC
  4. 22d 18hThu 19 Nov, 15:24 UTC
  5. 29d 18hThu 26 Nov, 15:24 UTC
  6. 36d 21hThu 3 Dec, 19:00 UTCFW
  7. 43d 18hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC5d ago 33 – running 7
Thu 15 Oct, 14:50 UTC12d ago 30 halved by day 4 7 days 9
Thu 8 Oct, 14:44 UTC19d ago 29 halved by day 6 7 days 3
Thu 1 Oct, 17:47 UTC FW26d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC33d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC40d ago 21 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ScrambleZAR PVE | Halloween Event Week #3?

These Rust Tracker lists carry ScrambleZAR PVE | Halloween Event Week #3: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags does ScrambleZAR PVE | Halloween Event Week #3 carry, and what do they mean?

These tags are published by ScrambleZAR PVE | Halloween Event Week #3 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on ScrambleZAR PVE | Halloween Event Week #3 when wipe day lands?

The average peak across recent wipes: 31 players. The peak on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 40% of its recent wipes. By day 4 the crowd dropped below half where it did not hold.

When does ScrambleZAR PVE | Halloween Event Week #3 wipe?

Wipe rhythm at ScrambleZAR PVE | Halloween Event Week #3: every Thursday at 15:24 UTC. Due on Thursday 29 October at 15:24 UTC: its next wipe. 5 days 5 hours since this world was made.

Location and Status

How reliable is ScrambleZAR PVE | Halloween Event Week #3, and is it online now?

Tracking shows ScrambleZAR PVE | Halloween Event Week #3 online as of now. The uptime it reports puts the last restart about 16 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is ScrambleZAR PVE | Halloween Event Week #3 running?

Confirmed for ScrambleZAR PVE | Halloween Event Week #3: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is ScrambleZAR PVE | Halloween Event Week #3 holding performance?

Average server fps over the last 48 hours: 72, with a low of 33. Peak entity count: 127,245, covering buildings, deployables and all else in the world. Peak memory use: 4,718 MB. Players feel lag when fps drops and the entity count climbs.

What location is ScrambleZAR PVE | Halloween Event Week #3 hosted in?

No region is published by ScrambleZAR PVE | Halloween Event Week #3. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.151.193.41:28035.

Population

How many players are on ScrambleZAR PVE | Halloween Event Week #3 right now?

ScrambleZAR PVE | Halloween Event Week #3 is at 3 players, capacity 50. Peak of 33 in the last seven days, average 9 players. At 18:00 UTC it drew its highest average of the last 48 hours: 20 players.

How does ScrambleZAR PVE | Halloween Event Week #3 compare in the rankings?

Top 4% of all ranked servers, and #987 on seven-day player hours: ScrambleZAR PVE | Halloween Event Week #3.

Settings

Which settings and rules are confirmed on ScrambleZAR PVE | Halloween Event Week #3?

The name of ScrambleZAR PVE | Halloween Event Week #3 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on ScrambleZAR PVE | Halloween Event Week #3?

Generated by the game from seed 2089273816, the procedural map on ScrambleZAR PVE | Halloween Event Week #3 measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Transylvania | Haunted - 5d ago.

Connect

What is the way to join ScrambleZAR PVE | Halloween Event Week #3?

To connect: start Rust, press F1, enter client.connect 46.151.193.41:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/3Cmar84d6r.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.