Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,786online PAX66,925playing OCC3,511with players WIPED 3H190
MODModded traffic
Callsign

STG15863

My Staging Test Server

Offline 46.147.132.247:28015 checked 19d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:36 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 159/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 128/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 184/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 71/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 15/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 22/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Staging Test Server?

On Rust Tracker, My Staging Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does My Staging Test Server carry, and what do they mean?

The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167443 (Build): This server runs game build 167443; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on My Staging Test Server on wipe day?

The average peak across recent wipes: 0 players. 21 hours after the latest wipe, the crowd peaked.

When does My Staging Test Server wipe?

The record holds too few of My Staging Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 18 hours since this world was made.

Server Details

How reliable is My Staging Test Server, and is it online now?

Offline now, My Staging Test Server was last seen 19 days 22 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 28 September 2026.

Which Rust version is confirmed on My Staging Test Server?

Rust network protocol 2635 and build 167443 is the build on My Staging Test Server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does My Staging Test Server sit?

No region is published by My Staging Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 46.147.132.247:28015.

Population

What is the player count on My Staging Test Server?

Last seen 19 days 22 hours ago; My Staging Test Server is offline at present.

How does My Staging Test Server compare in the rankings?

On player hours over seven days, My Staging Test Server ranks #15,863, inside the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Staging Test Server?

No gather rate appears in My Staging Test Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

What map is My Staging Test Server on?

Generated by the game: the procedural map on My Staging Test Server.

Connect

What is the way to join My Staging Test Server?

To connect: start Rust, press F1, enter client.connect 46.147.132.247:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167443,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167443
Build This server runs game build 167443.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.