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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
MODModded traffic
Callsign

VLH9820=

VALAHAL

Online 46.147.123.144:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 250 0% full
7-day average0peak 1
Rank#9,820top 44%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:46 UTC8d ago 1 – running 0
Mon 12 Oct, 19:46 UTC16d ago 0 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 121/100
  3. 03MOD
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    Players 186/225
  4. 04MOD
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    Players 58/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show VALAHAL?

On Rust Tracker, VALAHAL sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on VALAHAL?

These tags are published by VALAHAL for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on VALAHAL on wipe day?

The average peak across recent wipes: 0 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for VALAHAL?

The record holds too few of VALAHAL's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 8 days 13 hours since this world was made.

Location and Status

Is VALAHAL up, and how does its uptime hold?

Tracking shows VALAHAL online as of now. About 2 days 9 hours ago it restarted last, based on reported uptime. 95% uptime over the last 7 full days, with 159 of 168 hours up. First contact for Rust Tracker: 12 October 2026.

Which Rust version is confirmed on VALAHAL?

Confirmed for VALAHAL: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is VALAHAL holding performance?

For the last 48 hours it averaged 147 server fps; the floor was 109. Peak entity count: 74,634, covering buildings, deployables and all else in the world. Memory peaked at 3,400 MB. A climbing entity count and low fps are what register as lag for players.

Which location is VALAHAL in?

Nothing on region from VALAHAL; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.147.123.144:28015.

Player Count

Is VALAHAL busy?

Tracking VALAHAL: 0 of 250 slots filled. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 20:00 UTC, 1 players on average.

Where does VALAHAL sit in the server rankings?

Top 44% of all ranked servers, and #9,820 on seven-day player hours: VALAHAL.

Map and Rules

Which settings and rules are confirmed on VALAHAL?

The name of VALAHAL carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is VALAHAL on?

Generated by the game from seed 1198747685, the procedural map on VALAHAL measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto VALAHAL?

To connect: start Rust, press F1, enter client.connect 46.147.123.144:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players Capacity: 250 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.