LCL13751
Local Dev Server
Offline 46.138.18.129:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW26d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 39/500
-
02MODPlayers 124/100
-
03MODPlayers 47/225
-
04MODPlayers 18/700
-
05MODPlayers 6/200
-
06MODPlayers 7/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Local Dev Server?
These Rust Tracker lists carry Local Dev Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Local Dev Server carry, and what do they mean?
The game's server browser reads these tags from Local Dev Server: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Slots: 5; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Local Dev Server when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what schedule does Local Dev Server wipe?
The record holds too few of Local Dev Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 7 hours since this world was made.
Server Details
Is Local Dev Server up, and how does its uptime hold?
Offline now, Local Dev Server was last seen 14 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 17 September 2026.
Which Rust build is Local Dev Server running?
Rust network protocol 2634 and build 167781 is the build on Local Dev Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does Local Dev Server sit?
No region is published by Local Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 46.138.18.129:28015.
Population
What is the player count on Local Dev Server?
Last seen 14 days 4 hours ago; Local Dev Server is offline at present.
What rank does Local Dev Server carry among Rust servers?
Seven-day player hours put Local Dev Server at #13,751, within the top 64% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Dev Server?
The name of Local Dev Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.
Which map is loaded on Local Dev Server?
Generated by the game: the procedural map on Local Dev Server.
Connect
What is the way to join Local Dev Server?
Open the console in Rust with F1 after starting the game, then type client.connect 46.138.18.129:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.