SRV10488
ServerName
Offline 46.138.144.159:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:16 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 173/500
-
02MODPlayers 120/100
-
03MODPlayers 187/225
-
04MODPlayers 81/700
-
05MODPlayers 349/350
-
06MODPlayers 252/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry ServerName?
On Rust Tracker, ServerName sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on ServerName on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it.
On what schedule does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 3 days 3 hours.
Location and Status
How reliable is ServerName, and is it online now?
Offline now, ServerName was last seen 3 days 1 hours ago. Uptime stood at 2% for the last 4 full days, 2 of 96 hours online. Rust Tracker logged it first on 24 October 2026.
What Rust version is ServerName on?
Confirmed for ServerName: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
Where does ServerName sit?
Nothing on region from ServerName; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.138.144.159:28015.
Population
What is the player count on ServerName?
Offline: ServerName, last seen 3 days 1 hours ago. Seven-day average 1 players; peak 2.
Where does ServerName sit in the server rankings?
Top 47% of all ranked servers, and #10,488 on seven-day player hours: ServerName.
Settings
Which settings and rules are confirmed on ServerName?
No gather rate appears in ServerName's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is off, Valve's anti-cheat.
Which map is loaded on ServerName?
A procedural map runs on ServerName, generated by the game.
How to Join
How do you get onto ServerName?
To connect: start Rust, press F1, enter client.connect 46.138.144.159:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.