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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,698online PAX44,070playing OCC3,087with players WIPED 3H100
MODModded traffic
Callsign

PMP15491

PimpMyRust - prepublic QA

Offline 46.105.79.154:24357 checked 37d ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,491top 69%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry PimpMyRust - prepublic QA?

On Rust Tracker, PimpMyRust - prepublic QA sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on PimpMyRust - prepublic QA?

The game's server browser reads these tags from PimpMyRust - prepublic QA: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does PimpMyRust - prepublic QA wipe?

The record holds too few of PimpMyRust - prepublic QA's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 38 days 2 hours since this world was made.

Location and Status

Is PimpMyRust - prepublic QA up, and how does its uptime hold?

Offline: PimpMyRust - prepublic QA confirmed offline, last seen 37 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 20 September 2026.

Which Rust build is PimpMyRust - prepublic QA running?

Rust network protocol 2633 and build 164530 on Linux is what PimpMyRust - prepublic QA runs. The same protocol is required to join, and Steam updates it for you.

What location is PimpMyRust - prepublic QA hosted in?

No region is published by PimpMyRust - prepublic QA. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 46.105.79.154:24357.

Population

How many players are on PimpMyRust - prepublic QA right now?

Last seen 37 days 14 hours ago; PimpMyRust - prepublic QA is offline at present.

What rank does PimpMyRust - prepublic QA carry among Rust servers?

Seven-day player hours put PimpMyRust - prepublic QA at #15,491, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PimpMyRust - prepublic QA?

The name of PimpMyRust - prepublic QA carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is PimpMyRust - prepublic QA on?

A procedural map of size 1,000 runs on PimpMyRust - prepublic QA, generated by the game from seed 186839. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join PimpMyRust - prepublic QA?

Open the console in Rust with F1 after starting the game, then type client.connect 46.105.79.154:24357. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build This server runs game build 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.