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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,882online PAX96,098playing OCC4,089with players WIPED 3H162
MODModded traffic
Callsign

LDS15369=

[UK][PVE] Lads and Dads

Online 45.92.45.83:28015 checked 12m ago

moddedoxidepve
Clearance · join
Players now 0/ 64 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 390/2000
  2. 02MOD
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    Players 95/100
  3. 03MOD
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    Players 37/200
  4. 04MOD
    Callsign GRE016EU · groups of 15+ · monthly · 32 on average [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
    Players 41/140
  5. 05MOD
    Callsign RST210EU · groups of 100+ · biweekly · 32 on average RustAria#4 [Мирный / PVE / SKINDROPS]
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  6. 06MOD
    Callsign RLC015EU · groups of 30+ · monthly · 30 on average [PvE] Relic Europe | No Killing | No Raiding | No Decay
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [UK][PVE] Lads and Dads?

On Rust Tracker, [UK][PVE] Lads and Dads sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that [UK][PVE] Lads and Dads is listed under?

These tags are published by [UK][PVE] Lads and Dads for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp64 (Max players): 64 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does [UK][PVE] Lads and Dads wipe?

The record holds too few of [UK][PVE] Lads and Dads's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 23 hours.

Location and Status

What is the uptime on [UK][PVE] Lads and Dads, and is it online?

Right now [UK][PVE] Lads and Dads is online. About 3 days 20 hours ago it restarted last, based on reported uptime. 72 of 72 hours up over the last 3 full days: 100% uptime. Rust Tracker logged it first on 23 October 2026.

Which Rust version is confirmed on [UK][PVE] Lads and Dads?

Confirmed for [UK][PVE] Lads and Dads: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [UK][PVE] Lads and Dads run?

Average server fps over the last 48 hours: 137, with a low of 123. Maximum entities carried: 73,042, from buildings and deployables to everything else. It drew as much as 2,677 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is [UK][PVE] Lads and Dads in?

The name of [UK][PVE] Lads and Dads points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.92.45.83:28015.

Population

What is the player count on [UK][PVE] Lads and Dads?

[UK][PVE] Lads and Dads is at 0 players, capacity 64. Across the past seven days, 0 players on average.

Where does [UK][PVE] Lads and Dads sit in the server rankings?

Top 70% of all ranked servers, and #15,369 on seven-day player hours: [UK][PVE] Lads and Dads.

Settings

Which settings and rules are confirmed on [UK][PVE] Lads and Dads?

The name of [UK][PVE] Lads and Dads carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for [UK][PVE] Lads and Dads?

Generated by the game from seed 71000, the procedural map on [UK][PVE] Lads and Dads measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [UK][PVE] Lads and Dads?

Open the console in Rust with F1 after starting the game, then type client.connect 45.92.45.83:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp64,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp64
Max players 64 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.