NTP14496
[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 3h.
The force wipe · high confidence
Coming wipes
- 8d 3hThu 5 Nov, 19:00 UTCFW
- 36d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 179/500
-
02MODPlayers 130/100
-
03MODPlayers 182/225
-
04MODPlayers 137/700
-
05MODPlayers 22/200
-
06MODPlayers 46/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [NotPublic] Test branch?
On Rust Tracker, [NotPublic] Test branch sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does [NotPublic] Test branch carry, and what do they mean?
These tags are published by [NotPublic] Test branch for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on [NotPublic] Test branch on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for [NotPublic] Test branch?
One wipe a month for [NotPublic] Test branch: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 21 hours.
Location and Status
What is the uptime on [NotPublic] Test branch, and is it online?
Offline: [NotPublic] Test branch confirmed offline, last seen 15 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 24 September 2026.
Which Rust version is confirmed on [NotPublic] Test branch?
Confirmed for [NotPublic] Test branch: Rust network protocol 2634 and build 167398, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is [NotPublic] Test branch in?
Nothing on region from [NotPublic] Test branch; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.66.162.55:28015.
Population
Is [NotPublic] Test branch busy?
Offline: [NotPublic] Test branch, last seen 15 days 21 hours ago.
What rank does [NotPublic] Test branch carry among Rust servers?
Top 66% of all ranked servers, and #14,496 on seven-day player hours: [NotPublic] Test branch.
Settings
Which settings and rules are confirmed on [NotPublic] Test branch?
No gather rate appears in [NotPublic] Test branch's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for [NotPublic] Test branch?
Procedural map on [NotPublic] Test branch, made by the game.
Connect
Which steps join [NotPublic] Test branch?
To connect: start Rust, press F1, enter client.connect 45.66.162.55:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.