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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,610online PAX35,756playing OCC2,903with players WIPED 3H66
MODModded traffic
Callsign

MNK15467

MonkeyCode Test Server

Offline 45.62.172.83:28015 checked 37d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,467no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show MonkeyCode Test Server?

Modded servers, tracked live — the Rust Tracker lists that include MonkeyCode Test Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MonkeyCode Test Server?

These tags are published by MonkeyCode Test Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for MonkeyCode Test Server?

Too few wipes on record for MonkeyCode Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 54 days 5 hours since this world was made.

Location and Status

Is MonkeyCode Test Server up, and how does its uptime hold?

Tracking shows MonkeyCode Test Server offline as of now, last seen 37 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is MonkeyCode Test Server on?

Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is MonkeyCode Test Server hosted in?

Nothing on region from MonkeyCode Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.62.172.83:28015.

Population

Is MonkeyCode Test Server busy?

Offline now for MonkeyCode Test Server, last seen 37 days 21 hours ago.

Where does MonkeyCode Test Server sit in the server rankings?

Seven-day player hours put MonkeyCode Test Server at #15,467, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on MonkeyCode Test Server?

Nothing in MonkeyCode Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on MonkeyCode Test Server?

Procedural map on MonkeyCode Test Server, made by the game.

How to Join

Which steps join MonkeyCode Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 45.62.172.83:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.