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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,702online PAX66,491playing OCC3,572with players WIPED 3H111
MODModded traffic
Callsign

MNK15428

MonkeyCode Test Server

Offline 45.62.172.81:28015 checked 39d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,428no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show MonkeyCode Test Server?

On Rust Tracker, MonkeyCode Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MonkeyCode Test Server?

Listed for the server browser to read, MonkeyCode Test Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for MonkeyCode Test Server?

The record holds too few of MonkeyCode Test Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 54 days 10 hours.

Location and Status

Is MonkeyCode Test Server up, and how does its uptime hold?

Offline now, MonkeyCode Test Server was last seen 39 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 18 September 2026.

Which Rust version is confirmed on MonkeyCode Test Server?

Rust network protocol 2633 and build 162929 is the build on MonkeyCode Test Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Where does MonkeyCode Test Server sit?

Region: none published by MonkeyCode Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.62.172.81:28015.

Population

How many players are on MonkeyCode Test Server right now?

Offline: MonkeyCode Test Server, last seen 39 days 16 hours ago.

How does MonkeyCode Test Server compare in the rankings?

Top – of all ranked servers, and #15,428 on seven-day player hours: MonkeyCode Test Server.

Map and Rules

Which settings and rules are confirmed on MonkeyCode Test Server?

The name of MonkeyCode Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is MonkeyCode Test Server on?

Procedural map on MonkeyCode Test Server, made by the game.

How to Join

What is the way to join MonkeyCode Test Server?

To connect: start Rust, press F1, enter client.connect 45.62.172.81:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.