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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,809online PAX80,805playing OCC3,802with players WIPED 3H104
MODModded traffic
Callsign

CBL15323=

Cobalt Studios - Bubbas Test Server

Online 45.61.173.40:28069 checked 12m ago

vanillamoddedcarbon
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,323top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC18d ago 0 – running 0
Wed 23 Sep, 04:26 UTC35d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Cobalt Studios - Bubbas Test Server appear in Rust Tracker lists and filters?

On Rust Tracker, Cobalt Studios - Bubbas Test Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Cobalt Studios - Bubbas Test Server is listed under?

Listed for the server browser to read, Cobalt Studios - Bubbas Test Server publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Cobalt Studios - Bubbas Test Server on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Cobalt Studios - Bubbas Test Server wipe?

The record holds too few of Cobalt Studios - Bubbas Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 18 days 11 hours.

Location and Status

How reliable is Cobalt Studios - Bubbas Test Server, and is it online now?

Tracking shows Cobalt Studios - Bubbas Test Server online as of now. By its own uptime figure, the last restart was roughly 18 days 6 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Cobalt Studios - Bubbas Test Server running?

Rust network protocol 2634 and build 167398 on Linux is what Cobalt Studios - Bubbas Test Server runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Cobalt Studios - Bubbas Test Server run?

For the last 48 hours it averaged 192 server fps; the floor was 149. Buildings, deployables and the rest of the world took it to a maximum of 43,783 entities. Peak memory use: 4,547 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Cobalt Studios - Bubbas Test Server in?

Region: none published by Cobalt Studios - Bubbas Test Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 45.61.173.40:28069.

Player Count

How many players are on Cobalt Studios - Bubbas Test Server right now?

Tracking Cobalt Studios - Bubbas Test Server: 0 players now. Across the past seven days, 0 players on average.

How does Cobalt Studios - Bubbas Test Server compare in the rankings?

Top 69% of all ranked servers, and #15,323 on seven-day player hours: Cobalt Studios - Bubbas Test Server.

Map and Rules

Which settings and rules are confirmed on Cobalt Studios - Bubbas Test Server?

Nothing in Cobalt Studios - Bubbas Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Cobalt Studios - Bubbas Test Server?

A procedural map of size 3,000 runs on Cobalt Studios - Bubbas Test Server, generated by the game from seed 1234. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Cobalt Studios - Bubbas Test Server?

To connect: start Rust, press F1, enter client.connect 45.61.173.40:28069 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.