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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,802online PAX70,703playing OCC3,677with players WIPED 3H121
MODModded traffic
Callsign

NNM15348=

NoNameServer

Online 45.61.173.40:28015 checked 8m ago

vanillamoddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,348top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:11 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NoNameServer appear in Rust Tracker lists and filters?

On Rust Tracker, NoNameServer sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that NoNameServer is listed under?

These tags are published by NoNameServer for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on NoNameServer when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for NoNameServer?

The record holds too few of NoNameServer's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 12 hours.

Location and Status

What is the uptime on NoNameServer, and is it online?

NoNameServer is up and online at this moment. By its own uptime figure, the last restart was roughly 18 days 10 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is NoNameServer on?

Confirmed for NoNameServer: Rust network protocol 2634 and build 167398, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does NoNameServer run?

Average server fps over the last 48 hours: 236, with a low of 224. Peak entity count: 2,997, covering buildings, deployables and all else in the world. Peak memory use: 1,443 MB. Players feel lag when fps drops and the entity count climbs.

What location is NoNameServer hosted in?

Nothing on region from NoNameServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.61.173.40:28015.

Player Count

How many players are on NoNameServer right now?

Tracking NoNameServer: 0 players now. The last seven days put it at 0 players on average.

Where does NoNameServer sit in the server rankings?

Seven-day player hours put NoNameServer at #15,348, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on NoNameServer?

Nothing in NoNameServer's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is NoNameServer on?

A procedural map of size 1,000 runs on NoNameServer, generated by the game from seed 1234. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto NoNameServer?

Open the console in Rust with F1 after starting the game, then type client.connect 45.61.173.40:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.