NNM15348=
NoNameServer
Online 45.61.173.40:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 105/500
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02MODPlayers 129/100
-
03MODPlayers 119/225
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04MODPlayers 90/700
-
05MODPlayers 25/200
-
06MODPlayers 24/1000
Quick answers
From the figures on this page.
Filters
Where does NoNameServer appear in Rust Tracker lists and filters?
On Rust Tracker, NoNameServer sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that NoNameServer is listed under?
These tags are published by NoNameServer for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on NoNameServer when wipe day lands?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for NoNameServer?
The record holds too few of NoNameServer's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 12 hours.
Location and Status
What is the uptime on NoNameServer, and is it online?
NoNameServer is up and online at this moment. By its own uptime figure, the last restart was roughly 18 days 10 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
What Rust version is NoNameServer on?
Confirmed for NoNameServer: Rust network protocol 2634 and build 167398, Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does NoNameServer run?
Average server fps over the last 48 hours: 236, with a low of 224. Peak entity count: 2,997, covering buildings, deployables and all else in the world. Peak memory use: 1,443 MB. Players feel lag when fps drops and the entity count climbs.
What location is NoNameServer hosted in?
Nothing on region from NoNameServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.61.173.40:28015.
Player Count
How many players are on NoNameServer right now?
Tracking NoNameServer: 0 players now. The last seven days put it at 0 players on average.
Where does NoNameServer sit in the server rankings?
Seven-day player hours put NoNameServer at #15,348, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on NoNameServer?
Nothing in NoNameServer's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
What map is NoNameServer on?
A procedural map of size 1,000 runs on NoNameServer, generated by the game from seed 1234. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto NoNameServer?
Open the console in Rust with F1 after starting the game, then type client.connect 45.61.173.40:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.