TST11922=
Test Server
Online 45.45.238.200:28080 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:32 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 61/500
-
02MODPlayers 126/100
-
03MODPlayers 70/225
-
04MODPlayers 19/200
-
05MODPlayers 64/700
-
06MODPlayers 15/1000
Quick answers
From the figures on this page.
Filters
Where does Test Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Test Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags mean that Test Server is listed under?
These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Test Server on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.
When does Test Server wipe?
Too few wipes on record for Test Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 2 days 9 hours since this world was made.
Server Details
Is Test Server up, and how does its uptime hold?
Tracking shows Test Server online as of now. About 10 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is Test Server on?
Rust network protocol 2635 and build 168909 is the build on Test Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on Test Server?
Server fps held an average of 98 across the last 48 hours, never below 79. Maximum entities carried: 108,157, from buildings and deployables to everything else. Memory peaked at 3,813 MB. Players feel lag when fps drops and the entity count climbs.
Where does Test Server sit?
No region is published by Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.45.238.200:28080.
Player Count
How many players are on Test Server right now?
Test Server is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players.
How does Test Server compare in the rankings?
Seven-day player hours put Test Server at #11,922, within the top 54% of all ranked servers.
Settings
Which settings and rules are confirmed on Test Server?
Nothing in Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is off, Valve's anti-cheat.
What map is Test Server on?
A procedural map of size 4,250 runs on Test Server, generated by the game from seed 1287589039. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 45.45.238.200:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.