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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,615online PAX36,116playing OCC2,895with players WIPED 3H67
MODModded traffic
Callsign

PRJ15339

Project Pulsar

Offline NA 45.45.237.89:28015 checked 5d ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,339top 69% · #1509 in NA
Last wipe18d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:57 UTC18d ago 0 – running 0
Tue 22 Sep, 00:45 UTC37d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Project Pulsar?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Project Pulsar. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Project Pulsar is listed under?

Listed for the server browser to read, Project Pulsar publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Project Pulsar when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Project Pulsar wipe?

The only wipe at Project Pulsar is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 18 days 11 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on Project Pulsar, and is it online?

Tracking shows Project Pulsar offline as of now, last seen 5 days 20 hours ago. Uptime stood at 21% for the last 7 full days, 35 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Project Pulsar on?

Rust network protocol 2634 and build 167398 on Linux is what Project Pulsar runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Project Pulsar in?

In North America, under its NA tag, is where Project Pulsar lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.45.237.89:28015.

Population

How many players are on Project Pulsar right now?

Last seen 5 days 20 hours ago; Project Pulsar is offline at present. The last seven days put it at 0 players on average.

What rank does Project Pulsar carry among Rust servers?

Top 69% of all ranked servers and #1,509 in North America: Project Pulsar ranks #15,339 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Project Pulsar?

The name of Project Pulsar carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Project Pulsar on?

The map on Project Pulsar is procedural, size 4,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Project Pulsar?

Open the console in Rust with F1 after starting the game, then type client.connect 45.45.237.89:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.