PRJ15339
Project Pulsar
Offline NA 45.45.237.89:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:57 UTC18d ago | 0 | – | running | 0 |
| Tue 22 Sep, 00:45 UTC37d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 32/200
-
02MODPlayers 26/200
-
03MODPlayers 23/100
-
04MODPlayers 64/100
-
05MODPlayers 18/150
-
06MODPlayers 4/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Project Pulsar?
PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Project Pulsar. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Project Pulsar is listed under?
Listed for the server browser to read, Project Pulsar publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Project Pulsar when wipe day lands?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Project Pulsar wipe?
The only wipe at Project Pulsar is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 18 days 11 hours. Its tags carry a monthly wipe schedule.
Location and Status
What is the uptime on Project Pulsar, and is it online?
Tracking shows Project Pulsar offline as of now, last seen 5 days 20 hours ago. Uptime stood at 21% for the last 7 full days, 35 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is Project Pulsar on?
Rust network protocol 2634 and build 167398 on Linux is what Project Pulsar runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Project Pulsar in?
In North America, under its NA tag, is where Project Pulsar lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.45.237.89:28015.
Population
How many players are on Project Pulsar right now?
Last seen 5 days 20 hours ago; Project Pulsar is offline at present. The last seven days put it at 0 players on average.
What rank does Project Pulsar carry among Rust servers?
Top 69% of all ranked servers and #1,509 in North America: Project Pulsar ranks #15,339 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on Project Pulsar?
The name of Project Pulsar carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is Project Pulsar on?
The map on Project Pulsar is procedural, size 4,000, seed 1, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Project Pulsar?
Open the console in Rust with F1 after starting the game, then type client.connect 45.45.237.89:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.