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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H103
MODModded traffic
Callsign

SHM9190=

Shampoo's Fun Place

Online 45.248.79.13:7013 checked 1h ago

moddedoxide
Clearance · join
Players now 0/ 67 0% full
7-day average0peak 3
Rank#9,190top 41%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:44 UTC8d ago 1 – running 0
Mon 19 Oct, 13:28 UTC9d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 183/225
  4. 04MOD
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    Players 126/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
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  6. 06MOD
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    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Shampoo's Fun Place?

Modded servers, tracked live — the Rust Tracker lists that include Shampoo's Fun Place. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Shampoo's Fun Place?

These tags are published by Shampoo's Fun Place for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp67 (Max players): Capacity: 67 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Shampoo's Fun Place when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

When does Shampoo's Fun Place wipe?

Shampoo's Fun Place's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 10 days 12 hours since this world was made.

Location and Status

What is the uptime on Shampoo's Fun Place, and is it online?

Right now Shampoo's Fun Place is online. The uptime it reports puts the last restart about 8 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 18 October 2026.

Which Rust version is confirmed on Shampoo's Fun Place?

Confirmed for Shampoo's Fun Place: Rust network protocol 2635 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Shampoo's Fun Place holding performance?

Server fps held an average of 237 across the last 48 hours, never below 213. Peak entity count: 49,884, covering buildings, deployables and all else in the world. It drew as much as 1,632 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Shampoo's Fun Place sit?

No region is published by Shampoo's Fun Place. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 45.248.79.13:7013.

Population

Is Shampoo's Fun Place busy?

Slots 67; players on board 0: that is Shampoo's Fun Place now. Peak of 3 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 11:00 UTC, averaging 3 players.

How does Shampoo's Fun Place compare in the rankings?

On player hours over seven days, Shampoo's Fun Place ranks #9,190, inside the top 41% of all ranked servers.

Settings

Which settings and rules are confirmed on Shampoo's Fun Place?

The name of Shampoo's Fun Place carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Shampoo's Fun Place?

A procedural map of size 3,000 runs on Shampoo's Fun Place, generated by the game from seed 13345. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Shampoo's Fun Place?

To connect: start Rust, press F1, enter client.connect 45.248.79.13:7013 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp67,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp67
Max players Capacity: 67 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.