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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,861online PAX95,405playing OCC4,051with players WIPED 3H165
MODModded traffic
Callsign

LTM1220=

LATAMRUST | FULL PVE | 1X

Online SA 45.235.98.245:27235 checked 9m ago

1x biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 4/ 50 8% full
7-day average6peak 23
Rank#1,220top 6% · #41 in SA
Last wipe11d agobiweekly schedule
Next wipe2d 3hThu 29 Oct, 20:22 UTC
Track history

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, top 17% in SA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 20:22 UTC, in 2d 3h.

Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak31players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 2d 3hThu 29 Oct, 20:22 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 16d 3hThu 12 Nov, 20:22 UTC
  4. 30d 3hThu 26 Nov, 20:22 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW
  6. 44d 3hThu 10 Dec, 20:22 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:22 UTC11d ago 35 – running 5
Thu 1 Oct, 19:25 UTC FW25d ago 27 halved by day 12 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RDE079SA · groups of 8+ · biweekly · 9 on average Red Raisin PvE
    Players 10/30
  2. 02MOD
    Callsign LTM016SA · groups of 15+ · biweekly · 3 on average [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack
    Players 1/50
  3. 03MOD
    Callsign LLN017SA · groups of 8+ · biweekly · 2 on average Llaneros PVE | Habilidades, Eventos, Negocios, Raids
    Players 3/100
  4. 04MOD
    Callsign PIL461SA · groups of 8+ · biweekly · 1 on average 21PILOTOS
    Players 1/40
  5. 05MOD
    Callsign LSO016SA · groups of 8+ · 2x · biweekly · 8 on average LOS EXILIADOS | PVE - X2 [LATAM]
    Players 2/60
  6. 06MOD
    Callsign BRE016SA · groups of 12+ · monthly · 7 on average [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes
    Players 3/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show LATAMRUST | FULL PVE | 1X?

These Rust Tracker lists carry LATAMRUST | FULL PVE | 1X: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

What do the tags mean that LATAMRUST | FULL PVE | 1X is listed under?

Listed for the server browser to read, LATAMRUST | FULL PVE | 1X publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; SA (South America): In the server browser it is listed under South America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on LATAMRUST | FULL PVE | 1X when wipe day lands?

Recent wipes averaged a peak of 31 players. 5 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 12 the crowd dropped below half where it did not hold.

When does LATAMRUST | FULL PVE | 1X wipe?

The schedule of LATAMRUST | FULL PVE | 1X cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Thursday 29 October at 20:22 UTC: its next wipe. 11 days 20 hours since this world was made. Tags list a wipe schedule of every two weeks.

Server Details

What is the uptime on LATAMRUST | FULL PVE | 1X, and is it online?

LATAMRUST | FULL PVE | 1X is up and online at this moment. About 4 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on LATAMRUST | FULL PVE | 1X?

Confirmed for LATAMRUST | FULL PVE | 1X: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does LATAMRUST | FULL PVE | 1X run?

Average server fps over the last 48 hours: 88, with a low of 22. Buildings, deployables and the rest of the world took it to a maximum of 149,907 entities. Peak memory use: 4,706 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is LATAMRUST | FULL PVE | 1X hosted in?

In South America, under its SA tag, is where LATAMRUST | FULL PVE | 1X lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.235.98.245:27235.

Population

What is the player count on LATAMRUST | FULL PVE | 1X?

LATAMRUST | FULL PVE | 1X is at 4 players, capacity 50. Over seven days: average 6, peak 23 players. At 19:00 UTC it drew its highest average of the last 48 hours: 16 players.

Where does LATAMRUST | FULL PVE | 1X sit in the server rankings?

Seven-day player hours: #1,220 overall for LATAMRUST | FULL PVE | 1X, top 6% of ranked servers, #41 in South America.

Map and Rules

Which settings and rules are confirmed on LATAMRUST | FULL PVE | 1X?

The name says it: LATAMRUST | FULL PVE | 1X runs 1x gather. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for LATAMRUST | FULL PVE | 1X?

A procedural map of size 4,250 runs on LATAMRUST | FULL PVE | 1X, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name FPS+ by LatamRust.com.

How to Join

What is the way to join LATAMRUST | FULL PVE | 1X?

To connect: start Rust, press F1, enter client.connect 45.235.98.245:27235 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://latamrust.tebex.io/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

SA
South America In the server browser it is listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.