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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,651online PAX43,576playing OCC2,910with players WIPED 3H101
MODModded traffic
Callsign

PIL2376↓

21PILOTOS

Online SA 179.41.11.247:22460 checked 11m ago

biweekly wipes vanillamoddedoxidepve
Clearance · join
Players now 4/ 40 10% full
7-day average2peak 12
Rank#2,376top 11% · #85 in SA
Last wipe12h agobiweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0510152004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020004:0013:0023:0008:0017:0002:00Wiped Thu 29 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.

The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held33%else halves by day 9

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 13:33 UTC
  3. 27d 7hThu 26 Nov, 11:41 UTC
  4. 34d 15hThu 3 Dec, 19:00 UTCFW
  5. 41d 6hThu 10 Dec, 09:48 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC12h ago – – running 0
Thu 15 Oct, 13:53 UTC14d ago 9 halved by day 6 14.1 days 1
Thu 1 Oct, 17:52 UTC FW28d ago 6 halved by day 12 13.8 days 1
Thu 17 Sep, 19:45 UTC42d ago 4 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 10/30
  2. 02MOD
    Callsign LTM236SA · groups of 8+ · 1x · biweekly · 5 on average LATAMRUST | FULL PVE | 1X
    Players 4/50
  3. 03MOD
    Callsign LTM016SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack
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  4. 04MOD
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  5. 05MOD
    Callsign LSO016SA · groups of 8+ · 2x · biweekly · 6 on average LOS EXILIADOS | PVE - X2 [LATAM]
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  6. 06MOD
    Callsign BRE016SA · groups of 12+ · monthly · 5 on average [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 21PILOTOS appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 21PILOTOS: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags on 21PILOTOS?

The game's server browser reads these tags from 21PILOTOS: gmvanilla (Game mode): Game mode: vanilla survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; SA (South America): In the server browser it is listed under South America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on 21PILOTOS when wipe day lands?

The average peak across recent wipes: 6 players. 9 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of recent wipes. By day 9 the crowd dropped below half where it did not hold.

On what schedule does 21PILOTOS wipe?

About every 13.9 days is the recent wipe interval at 21PILOTOS. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 12 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on 21PILOTOS, and is it online?

Tracking shows 21PILOTOS online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is 21PILOTOS on?

Confirmed for 21PILOTOS: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is 21PILOTOS holding performance?

Average server fps over the last 48 hours: 110, with a low of 21. Buildings, deployables and the rest of the world took it to a maximum of 123,880 entities. Peak memory use: 4,479 MB. Players feel lag when fps drops and the entity count climbs.

What location is 21PILOTOS hosted in?

The SA tag places 21PILOTOS in South America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 179.41.11.247:22460.

Player Count

Is 21PILOTOS busy?

21PILOTOS is at 4 players, capacity 40. Over seven days: average 2, peak 12 players. Busiest window in 48 hours: 01:00 UTC, 10 players on average.

Where does 21PILOTOS sit in the server rankings?

Top 11% of all ranked servers and #85 in South America: 21PILOTOS ranks #2,376 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on 21PILOTOS?

The name of 21PILOTOS carries no gather rate. Up to 8 players per group, the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for 21PILOTOS?

A procedural map of size 4,250 runs on 21PILOTOS, generated by the game from seed 101552018. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join 21PILOTOS?

To connect: start Rust, press F1, enter client.connect 179.41.11.247:22460 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/UfxYxVT7d7.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

SA
South America In the server browser it is listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.