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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,772online PAX62,070playing OCC3,548with players WIPED 3H127
MODModded traffic
Callsign

DVB15426

My Rust Devblog 133 Server on Version 1051.72

Offline 45.187.111.216:28015 checked 15d ago

modded
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,426top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Rust Devblog 133 Server on Version 1051.72 appear in Rust Tracker lists and filters?

On Rust Tracker, My Rust Devblog 133 Server on Version 1051.72 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded.

What do the tags mean that My Rust Devblog 133 Server on Version 1051.72 is listed under?

The game's server browser reads these tags from My Rust Devblog 133 Server on Version 1051.72: mp1 (Max players): Slots: 1; v1806 (Protocol): Your game must be on protocol 1806 to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; h815a96ff (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date.

Location and Status

How reliable is My Rust Devblog 133 Server on Version 1051.72, and is it online now?

Offline: My Rust Devblog 133 Server on Version 1051.72 confirmed offline, last seen 15 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 October 2026.

What Rust version is My Rust Devblog 133 Server on Version 1051.72 on?

Rust network protocol 1806 is the build on My Rust Devblog 133 Server on Version 1051.72; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Rust Devblog 133 Server on Version 1051.72 hosted in?

Nothing on region from My Rust Devblog 133 Server on Version 1051.72; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.187.111.216:28015.

Player Count

How many players are on My Rust Devblog 133 Server on Version 1051.72 right now?

Last seen 15 days 20 hours ago; My Rust Devblog 133 Server on Version 1051.72 is offline at present.

How does My Rust Devblog 133 Server on Version 1051.72 compare in the rankings?

On player hours over seven days, My Rust Devblog 133 Server on Version 1051.72 ranks #15,426, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Rust Devblog 133 Server on Version 1051.72?

The name of My Rust Devblog 133 Server on Version 1051.72 carries no gather rate. The group limit is not published. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Off: VAC, Valve's anti-cheat.

Which map is loaded on My Rust Devblog 133 Server on Version 1051.72?

Generated by the game: the procedural map on My Rust Devblog 133 Server on Version 1051.72.

How to Join

What is the way to join My Rust Devblog 133 Server on Version 1051.72?

To connect: start Rust, press F1, enter client.connect 45.187.111.216:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Slots: 1.
v1806
Protocol Your game must be on protocol 1806 to connect.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

h815a96ff
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.