SPX15415
SpyExpeditions Development Server
Offline 45.175.115.201:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/500
-
02MODPlayers 121/100
-
03MODPlayers 186/225
-
04MODPlayers 58/700
-
05MODPlayers 6/200
-
06MODPlayers 23/1000
Quick answers
From the figures on this page.
Filters
Where does SpyExpeditions Development Server appear in Rust Tracker lists and filters?
On Rust Tracker, SpyExpeditions Development Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that SpyExpeditions Development Server is listed under?
The game's server browser reads these tags from SpyExpeditions Development Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for SpyExpeditions Development Server?
The record holds too few of SpyExpeditions Development Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 55 days 12 hours.
Location and Status
How reliable is SpyExpeditions Development Server, and is it online now?
Tracking shows SpyExpeditions Development Server offline as of now, last seen 41 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 16 September 2026.
What Rust version is SpyExpeditions Development Server on?
Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server runs. The same protocol is required to join, and Steam updates it for you.
Where does SpyExpeditions Development Server sit?
Nothing on region from SpyExpeditions Development Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.175.115.201:28015.
Player Count
Is SpyExpeditions Development Server busy?
Last seen 41 days 3 hours ago; SpyExpeditions Development Server is offline at present.
Where does SpyExpeditions Development Server sit in the server rankings?
Seven-day player hours put SpyExpeditions Development Server at #15,415, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on SpyExpeditions Development Server?
Nothing in SpyExpeditions Development Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is SpyExpeditions Development Server on?
A procedural map runs on SpyExpeditions Development Server, generated by the game.
How to Join
What is the way to join SpyExpeditions Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 45.175.115.201:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.