SPX13349
SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/500
-
02MODPlayers 121/100
-
03MODPlayers 197/225
-
04MODPlayers 76/700
-
05MODPlayers 228/700
-
06MODPlayers 347/350
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry SpyExpeditions Development Server?
Modded servers, tracked live — the Rust Tracker lists that include SpyExpeditions Development Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does SpyExpeditions Development Server carry, and what do they mean?
These tags are published by SpyExpeditions Development Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does SpyExpeditions Development Server wipe?
Too few wipes on record for SpyExpeditions Development Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 55 days 21 hours since this world was made.
Location and Status
Is SpyExpeditions Development Server up, and how does its uptime hold?
Offline: SpyExpeditions Development Server confirmed offline, last seen 43 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 16 September 2026.
Which Rust version is confirmed on SpyExpeditions Development Server?
Rust network protocol 2633 and build 162929 on Windows is what SpyExpeditions Development Server runs. The same protocol is required to join, and Steam updates it for you.
Which location is SpyExpeditions Development Server in?
Region: none published by SpyExpeditions Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.175.114.190:28015.
Population
How many players are on SpyExpeditions Development Server right now?
Offline now for SpyExpeditions Development Server, last seen 43 days 10 hours ago.
What rank does SpyExpeditions Development Server carry among Rust servers?
Seven-day player hours put SpyExpeditions Development Server at #13,349, within the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on SpyExpeditions Development Server?
Nothing in SpyExpeditions Development Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for SpyExpeditions Development Server?
Generated by the game: the procedural map on SpyExpeditions Development Server.
Connect
How do you get onto SpyExpeditions Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 45.175.114.190:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.