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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,886online PAX99,275playing OCC3,950with players WIPED 3H380
MODModded traffic
Callsign

SPX13811

SpyExpeditions Development Server

Offline 45.175.113.122:28015 checked 34d ago

moddedoxide
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,811top 61%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry SpyExpeditions Development Server?

Modded servers, tracked live — the Rust Tracker lists that include SpyExpeditions Development Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that SpyExpeditions Development Server is listed under?

Listed for the server browser to read, SpyExpeditions Development Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for SpyExpeditions Development Server?

SpyExpeditions Development Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 55 days 19 hours since this world was made.

Location and Status

Is SpyExpeditions Development Server up, and how does its uptime hold?

Offline: SpyExpeditions Development Server confirmed offline, last seen 34 days 11 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 22 September 2026.

Which Rust version is confirmed on SpyExpeditions Development Server?

Confirmed for SpyExpeditions Development Server: Rust network protocol 2633 and build 162929, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is SpyExpeditions Development Server in?

Region: none published by SpyExpeditions Development Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.175.113.122:28015.

Population

How many players are on SpyExpeditions Development Server right now?

Last seen 34 days 11 hours ago; SpyExpeditions Development Server is offline at present.

What rank does SpyExpeditions Development Server carry among Rust servers?

Seven-day player hours put SpyExpeditions Development Server at #13,811, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on SpyExpeditions Development Server?

The name of SpyExpeditions Development Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on SpyExpeditions Development Server?

Procedural map on SpyExpeditions Development Server, made by the game.

Connect

How do you get onto SpyExpeditions Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 45.175.113.122:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.