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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,876online PAX96,841playing OCC4,105with players WIPED 3H145
MODModded traffic
Callsign

BTW8520=

BotWorld Dev

Online 45.170.73.64:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#8,520top 39%
Last wipe15h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.250.50.75119:0005:0014:0022:0007:0016:00Wiped Tue 27 Oct, 02:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:49 UTC15h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry BotWorld Dev?

On Rust Tracker, BotWorld Dev sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that BotWorld Dev is listed under?

Listed for the server browser to read, BotWorld Dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for BotWorld Dev?

Too few wipes on record for BotWorld Dev to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 hours since this world was made.

Location and Status

How reliable is BotWorld Dev, and is it online now?

BotWorld Dev is up and online at this moment. 67% uptime over the last 5 full days, with 80 of 120 hours up. The first sighting by Rust Tracker was 21 October 2026.

Which Rust version is confirmed on BotWorld Dev?

Rust network protocol 2635 and build 168909 is the build on BotWorld Dev; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does BotWorld Dev sit?

Region: none published by BotWorld Dev. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.170.73.64:28015.

Population

Is BotWorld Dev busy?

Tracking BotWorld Dev: 0 of 10 slots filled. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.

What rank does BotWorld Dev carry among Rust servers?

Top 39% of all ranked servers, and #8,520 on seven-day player hours: BotWorld Dev.

Map and Rules

Which settings and rules are confirmed on BotWorld Dev?

The name of BotWorld Dev carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for BotWorld Dev?

A procedural map runs on BotWorld Dev, generated by the game.

Connect

What is the way to join BotWorld Dev?

To connect: start Rust, press F1, enter client.connect 45.170.73.64:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.