BTW8520=
BotWorld Dev
Online 45.170.73.64:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:49 UTC15h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 245/500
-
02MODPlayers 134/100
-
03MODPlayers 190/225
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04MODPlayers 30/200
-
05MODPlayers 195/700
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06MODPlayers 59/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry BotWorld Dev?
On Rust Tracker, BotWorld Dev sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags mean that BotWorld Dev is listed under?
Listed for the server browser to read, BotWorld Dev publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for BotWorld Dev?
Too few wipes on record for BotWorld Dev to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 hours since this world was made.
Location and Status
How reliable is BotWorld Dev, and is it online now?
BotWorld Dev is up and online at this moment. 67% uptime over the last 5 full days, with 80 of 120 hours up. The first sighting by Rust Tracker was 21 October 2026.
Which Rust version is confirmed on BotWorld Dev?
Rust network protocol 2635 and build 168909 is the build on BotWorld Dev; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does BotWorld Dev sit?
Region: none published by BotWorld Dev. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 45.170.73.64:28015.
Population
Is BotWorld Dev busy?
Tracking BotWorld Dev: 0 of 10 slots filled. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.
What rank does BotWorld Dev carry among Rust servers?
Top 39% of all ranked servers, and #8,520 on seven-day player hours: BotWorld Dev.
Map and Rules
Which settings and rules are confirmed on BotWorld Dev?
The name of BotWorld Dev carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for BotWorld Dev?
A procedural map runs on BotWorld Dev, generated by the game.
Connect
What is the way to join BotWorld Dev?
To connect: start Rust, press F1, enter client.connect 45.170.73.64:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.